The story is so well developed in this game you'll wonder why you've been playing mindless shooting games like "Quake." When you start the game you'll be treated to with one of the most chilling, well-written introductions a game has ever been blessed with.
What a game, man. Before heading into, I knew it was classic and it has an odd time limit. After finishing the game, finding a water chip doesn’t bother me that much because 150 days is just enough for getting it, even if you’re playing the game so badly. Also, for once, you can supply your vault through water merchants in Hub and add 100 days more to countdown. Now I can say this wasn’t most impressive thing in the game. There is only 3 obligatory mission in the game. Overseer wants 3 thing, mainly. To reach the ending, really, just you need to go to Necropolis, Mariposa Military Base and the Cathedral, of course. This is amazing because most of the RPG games entails you, to do missions. To form the bond with story. I’m not saying it is a bad method, but why someone needs to drag me into some other things to reach the goal. If they were optional and I liked the world, I would do that anyway. This is the case for Fallout, definitely. There are 12 locations in the game and devs tried to connect everyplace through side quests. And results of some of those will have an affect on main quest arc. There is no level scaling in the game, also. Let’s say with some aid of Super Mutants, you can reach Military Base, and Lieutenant. To see, how hard the challenge will be. Yeah, in some point, I escaped the outside of Base, and hoped that Guard will miss. Of course, the game is chance based but I’m sure, you don’t want to get into a fight with nearly 0 chance of winning. And lastly, I love the evils in the game, both Lieutenant and Master. Especially when you heard the story of Master from Harold. I feel bad for him. You can terminate him with argument but it was pretty rough on him. That disclosure was painful to watch. So I’ve decided to activate the nuke in the Cathedral with Lieutenant’s Key after eliminating him. Damn. Sorry Master, once again.
This top-down RPG is without a doubt the best PC RPG we have played in years. That's not an exaggeration. Years. I can't think of another game that comes even close to Fallout's excellent character generation and skill system, great story, and classy delivery.
The game play is smooth, using action points for movement and combat and the inventory system is easily managed. Fallout has one of the best character development systems of any computerized role-playing game and the graphics and story make for an excellent gaming experience.
сейчас в игру играть и вправду тяжело. пошаговая рпг система, графика(я не графодрочер, так что все равно). но диалоги, рпг составляющая впечатляет. я играл в стим версию, поэтому нужно было многие квесты качать с инета, спасибо политике бесезды, фалаут 3,4 кал.
Really enjoyed my short time going through this one, kind of remarkable how much of the gameplay and atmosphere carried over to the later Bethesda entries. Yes, its hard to keep track of quests and tasks and the combat encounters vary from incredibly ez to literally impossible with no good middle ground. But the setting and characters are still fun enough that I enjoyed my time.
Miss, miss, miss, miss, miss, miss and **** MISS! This game would be fun if my character wouldn't miss every single shot! It just makes every encounter very boring and of course enemies do critical SHOT wow! TRICK SHOT OOOOO! shots to me so just because of that I give this game 5/10. Bad game.
This has aged poorly in my view. Poor graphics aside due to the age, the story, dialog and role-play aspects are super-thin, and combat and exploration is cumbersome and boring. I only played until I reached the Hub, then I gave up. I didn't have a single memorable moment so far. The best aspect of the game is the atmospheric music, which must have been groundbreaking at the time. Apart from that, it lacks all the character and atmosphere of the later games. I didn't feel like I was in a post-apocalyptic dystopian world. More like the deserted landscape of the American West.
SummarySet in the aftermath of a world-wide nuclear war, Fallout will challenge you to survive in an unknown and dangerous world. You will take the role of a Vault-dweller, a person who has grown up in a secluded, underground survival Vault. Circumstances arise that force you to go Outside -- to a strange world 80 years after the end of the mod...