GLOBAL STUDIOS. SHARED VISION.

Ares Interactive’s development studios are home to experienced, passionate teams building player-first, free-to-play games. Each studio brings its own identity and strengths, while working closely with our publishing and live operations teams to pair deep craft expertise with tight, cross-functional collaboration. Together, we are united by a shared commitment to quality and building franchises designed to last.

Our Studios

Swift Games

Berlin, Germany

Swift Games is Ares Interactive’s Berlin-based development studio and the team behind Heroes vs. Hordes. Focused on live-operated free-to-play experiences, the studio builds deep but accessible games designed to gain traction, evolve quickly, and make a real impact with players.

Rooted in Berlin’s diverse and creative culture, Swift is a tight-knit, multicultural team that values honesty, ownership, and momentum. They move quickly, favor simple solutions, and make confident decisions under uncertainty. Learning is constant, feedback is direct, and outcomes matter more than output. By combining curiosity with accountability, Swift iterates fast, adapts quickly, and continuously improves the player experience.

7th Inning

San Francisco, California

7th Inning is Ares Interactive’s San Francisco-based development studio and the team behind Baseball Hits 26. Built by experienced sports and mobile game veterans, the studio specializes in competitive, high-engagement experiences designed to scale and evolve over time.

The team operates with ownership and accountability at its core. Everyone steps up, supports each other, and holds themselves to high standards of craft and execution. With a long history of working together, 7th Inning combines deep sports game expertise with a collaborative, no-ego approach. They move quickly, communicate directly, and thrive in high-pressure moments to ship, iterate, and improve with discipline and momentum.

Want to build great games with us?

We’re building a modern game company where talented people can do their best work. If you care about craft, collaboration, and making player-loved games, we’d love to meet you.