$840,000. That's what a publisher processing $10M a year in one market could be leaving on the table from payment routing alone, according to new data in this month's Monetization Unlocked. Also inside: Apple's new four-tier EU fee structure, and Q2 earnings showing a widening gap in DTC growth across publishers. 3 news stories → 2 questions to ask your team → 1 actionable insight. Sent to 300+ senior operators in mobile gaming this morning. Sign up here: https://lnkd.in/deGbhVmH
Appcharge
手机游戏应用
Tel Aviv,Tel-Aviv 94,906 位关注者
Direct-to-consumer platform for the next generation of mobile studios
关于我们
Appcharge is an all-in-one platform, we provide everything game publishers need to sell direct to players; fully branded web stores, gamified offers, global payments checkout, mobile in-app-payments SDKs and more. Headquartered in Tel Aviv, we are funded by IVP, Creandum, Play Ventures, Gillot Capital, Bitkraft, Supercell, Playrix, Smilegate and more. 🏆Industry-Recognized Excellence Best Payment Service Provider — Pocket Gamer Mobile Games Awards (2024 & 2025) Game Changer 2026 — GamesBeat × Lightspeed × Nasdaq (Top 25 Gaming Startups)
- 网站
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https://www.appcharge.com
Appcharge的外部链接
- 所属行业
- 手机游戏应用
- 规模
- 51-200 人
- 总部
- Tel Aviv,Tel-Aviv
- 类型
- 私人持股
- 创立
- 2022
- 领域
- Artificial Intelligence、Monetization、Mobile Games、Mobile Apps、Subscriptions、Direct to Consumer、In-App Purchase和Agentic Commerce
产品
Appcharge
支付处理软件
Where paying feels like playing. Appcharge Web Stores lets game publishers create fully branded, gamified storefronts that integrate with LiveOps, personalize offers in real time, and unlock new revenue streams beyond the app. Chosen by top-grossing studios like Product Madness, Huuuge, SuperPlay, Candivore, and Tripledot, Appcharge powers millions in direct-to-consumer transactions with 100+ currencies and 500+ payment methods. Increase ARPU, own the player relationship, and scale globally through a checkout experience that feels native to your game.
Appcharge员工
地点
动态
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$1BN+ in annual DTC volume now runs through Appcharge. Every one of those transactions is proof our systems are built to hold up at scale. To keep raising the bar - the level of reliability the industry's top publishers already expect from us - we're growing the team responsible for it. → QA Automation Tech Lead: build and lead our automation architecture from the ground up. 📍Tel Aviv https://lnkd.in/dt8H-Yh9 → Senior Manual QA Engineer: get deep into complex systems and catch what automation can't. 📍Tel Aviv https://lnkd.in/di2X5tvQ High-impact work, real ownership, and a team that genuinely loves what it does. Join at the stage where the people who show up now define how we scale next 💫
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New payments data drop 🔥 Everyone's talking about web stores, but they're just the tip of the DTC iceberg. Underneath is a whole world of payment operations, quietly moving profit margins. It's what Chen Aspler and his team do day in, day out, processing $1B+ a year for the top grossing publishers in the world. In our latest research, we share the truth on how decisions about your payments setup can impact revenue - and even help give you the earliest signals of a player's LTV. Swipe the carousel below or read the full piece on GamesBeat here: https://lnkd.in/eTfABE9t
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3 years in a row 💥 Appcharge is voted Best Payment Service Provider at the Pocket Gamer Mobile Game Awards. Massive thanks to everyone who voted for us, and to our rockstar partners. Pictured: Naz Kaplan Güvençli → Gamescom, Miikka Luotio, Gil Tov-Ly and Mickey Adler collecting our award 🥇
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Appcharge转发了
We have a number of positions open in the GTM team at Appcharge - this is an important one: https://lnkd.in/e98iekkX
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Appcharge转发了
Ask any parent with more than one kid: the first one learns everything the hard way. The second one skips straight to what works, with a few hand-me-downs. Mobile gaming was the first kid. My team and I have spent years operating $1B+ in DTC payments for the most sophisticated publishers, mapping every fraud pattern, local payment quirk, and app store fee along the way. Consumer apps, education platforms, and subscription services are the second kids now, living those same problems. Only this time, they don't have to guess. The tools, the processes, the infrastructure are already built and proven. Thanks to CFO Tech for sharing my thoughts, alongside new research from Appcharge and GDC Festival of Gaming. Full piece: https://lnkd.in/dx5jfiVN