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RanksModule.cs
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401 lines (351 loc) · 16.7 KB
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Timers;
using Sandbox;
using Sandbox.Engine.Multiplayer;
using Sandbox.Game.GameSystems.BankingAndCurrency;
using Sandbox.Game.World;
using Torch;
using NLog;
using Torch.Commands;
using Torch.Commands.Permissions;
using VRage.Game.ModAPI;
using VRageRender.Utils;
using VRageMath;
using Newtonsoft.Json;
using System.IO;
namespace Essentials.Commands {
[Category("pr")]
public class RanksModule : CommandModule {
public static readonly Logger Log = LogManager.GetCurrentClassLogger();
public PlayerAccountModule AccModule = new PlayerAccountModule();
public RanksAndPermissionsModule RanksAndPermissions = new RanksAndPermissionsModule();
[Command("createrank")]
[Permission(MyPromoteLevel.Admin)]
public void CreateRank(string name) {
if (!RanksAndPermissions.GenerateRank(name)) {
Context.Respond("Rank already exists!");
return;
}
Context.Respond("Rank Created!");
}
[Command("delrank")]
[Permission(MyPromoteLevel.Admin)]
public void DeleteRank(string name) {
RanksAndPermissionsModule.RankData rank = RanksAndPermissions.GetRankData(name);
if (rank == null) {
Context.Respond($"Rank '{name}' does not exist!");
return;
}
RanksAndPermissionsModule.Ranks.Remove(rank);
RanksAndPermissions.SaveRankData();
}
[Command("setmaxhomes")]
[Permission(MyPromoteLevel.Admin)]
public void SetMaxHomes(string rankName, int value) {
RanksAndPermissionsModule.RankData Rank = RanksAndPermissions.GetRankData(rankName);
if (Rank == null) {
Context.Respond($"Rank '{rankName}' does not exist!");
return;
}
Rank.MaxHomes = value;
Context.Respond($"Anyone with the rank '{Rank.RankName}' can now only set {value} homes");
}
[Command("reservedslot")]
[Permission(MyPromoteLevel.Admin)]
public void SetReservedSlot(string rankName, string boolVal) {
if (boolVal != "true" || boolVal != "false") {
Context.Respond("Argument is not a valid bool type");
}
RanksAndPermissionsModule.RankData rank = RanksAndPermissions.GetRankData(rankName);
if (rank == null) {
Context.Respond($"Rank '{rankName}' does not exist!");
return;
}
rank.ReservedSlot = bool.Parse(boolVal);
RanksAndPermissions.UpdateRankObject(rank);
}
[Command("renamerank")]
[Permission(MyPromoteLevel.Admin)]
public void RenameRank(string oldName, string newName) {
RanksAndPermissionsModule.RankData rank = RanksAndPermissions.GetRankData(oldName);
if (rank == null) {
Context.Respond($"Rank '{oldName}' does not exist!");
return;
}
rank.RankName = newName;
RanksAndPermissions.UpdateRankObject(rank);
RanksAndPermissions.UpdateRegisteredPlayersRanks(newName);
}
[Command("setdefaultrank")]
[Permission(MyPromoteLevel.Admin)]
public void SetDefaultRank(string name) {
RanksAndPermissionsModule.RankData rank = RanksAndPermissions.GetRankData(name);
if (rank == null) {
Context.Respond($"Rank '{name}' does not exist!");
return;
}
EssentialsPlugin.Instance.Config.DefaultRank = name;
EssentialsPlugin.Instance.Save();
Context.Respond($"Default rank set to '{name}'!");
Log.Info($"Default rank set to '{name}'!");
}
[Command("setrank")]
[Permission(MyPromoteLevel.Admin)]
public void SetRank(string playerNameOrID, string rankName) {
RanksAndPermissionsModule.RankData rank = RanksAndPermissions.GetRankData(rankName);
ulong.TryParse(playerNameOrID, out var id);
id = Utilities.GetPlayerByNameOrId(playerNameOrID)?.SteamUserId ?? id;
/*IMyPlayer player = Utilities.GetPlayerByNameOrId(playerName);*/
if (id == 0) {
Context.Respond($"Player '{playerNameOrID}' not found or ID is invalid.");
return;
}
var player = Utilities.GetPlayerByNameOrId(playerNameOrID);
if (rank == null) {
Context.Respond("Rank does not exist!");
return;
}
PlayerAccountModule.PlayerAccountData data = new PlayerAccountModule.PlayerAccountData();
var RegisteredPlayerNames = PlayerAccountModule.PlayersAccounts.Select(o => o.Player).ToList();
var RegisteredPlayerSteamIDs = PlayerAccountModule.PlayersAccounts.Select(o => o.SteamID).ToList();
if (!RegisteredPlayerNames.Contains(playerNameOrID) && !RegisteredPlayerSteamIDs.Contains(id)) {
Log.Warn($"Player {playerNameOrID} does have registered player object... Creating one");
data.Player = playerNameOrID;
data.SteamID = player.SteamUserId;
}
if(RegisteredPlayerNames.Contains(playerNameOrID)) {
data = PlayerAccountModule.PlayersAccounts.Single(a => a.Player == playerNameOrID);
}
if(RegisteredPlayerSteamIDs.Contains(id)) {
data = PlayerAccountModule.PlayersAccounts.Single(a => a.SteamID == id);
}
data.Rank = rank.RankName;
if (rank.ReservedSlot && !MySandboxGame.ConfigDedicated.Reserved.Contains(id)) {
MySandboxGame.ConfigDedicated.Reserved.Add(id);
} else if (!rank.ReservedSlot && MySandboxGame.ConfigDedicated.Reserved.Contains(id)) {
MySandboxGame.ConfigDedicated.Reserved.Remove(id);
}
MySession.Static.SetUserPromoteLevel(data.SteamID, RanksAndPermissions.ParseMyPromoteLevel(rank.KeenLevelRank));
Context.Respond($"{data.Player}'s rank set to {rank.RankName}");
Log.Info($"{data.Player}'s rank set to {rank.RankName}");
AccModule.UpdatePlayerAccount(data);
}
[Command("populate")]
[Permission(MyPromoteLevel.Admin)]
public void Populate(string rank, string level) {
Context.Respond("Command disabled");
return;
var commandManager = EssentialsPlugin.Instance.CommandManager;
if (commandManager == null) {
Context.Respond("Must have an attached session to list commands");
return;
}
commandManager.Commands.GetNode(Context.Args, out CommandTree.CommandNode node);
if (node != null) {
var command = node.Command;
var children = node.Subcommands.Where(e => e.Value.Command?.MinimumPromoteLevel.ToString() == level).Select(x => x.Key);
var sb = new StringBuilder();
if (command != null && (Context.Player == null || command.MinimumPromoteLevel <= Context.Player.PromoteLevel)) {
sb.AppendLine($"Syntax: {command.SyntaxHelp}");
sb.Append(command.HelpText);
}
if (node.Subcommands.Count() != 0)
sb.Append($"\nSubcommands: {string.Join(", ", children)}");
Context.Respond(sb.ToString());
}
else {
var sb = new StringBuilder();
foreach (var command in commandManager.Commands.WalkTree()) {
if (command.IsCommand && (Context.Player == null || command.Command.MinimumPromoteLevel <= Context.Player.PromoteLevel))
sb.AppendLine($"{command.Command.SyntaxHelp}\n {command.Command.HelpText}");
}
Context.Respond($"Available commands: {sb}");
}
}
[Command("addinheritance")]
[Permission(MyPromoteLevel.Admin)]
public void AddInheritance(string rankName, string inheritanceName) {
RanksAndPermissionsModule.RankData rank = RanksAndPermissions.GetRankData(rankName);
if (rank != null) {
RanksAndPermissionsModule.RankData InheritRank = RanksAndPermissions.GetRankData(inheritanceName);
if (InheritRank == null) {
Context.Respond("The rank you are trying to add to the inheritance list does not exist!");
return;
}
rank.Inherits.Add(inheritanceName);
RanksAndPermissions.UpdateRankObject(rank);
Context.Respond("Inheritance added!");
return;
}
Context.Respond("The rank you are trying to add inheritence to does not exist");
}
[Command("delinheritance")]
[Permission(MyPromoteLevel.Admin)]
public void DelInheritance(string rankName, string inheritanceName) {
RanksAndPermissionsModule.RankData rank = RanksAndPermissions.GetRankData(rankName);
if (rank != null) {
if (!rank.Inherits.Contains(inheritanceName)) {
Context.Respond($"{rank.RankName} does not inherit {inheritanceName}");
return;
}
rank.Inherits.Remove(inheritanceName);
RanksAndPermissions.UpdateRankObject(rank);
Context.Respond("Inheritance removed");
return;
}
Context.Respond("The rank you are trying to remove inheritence from does not exist");
}
[Command("addperm")]
[Permission(MyPromoteLevel.Admin)]
public void AddPermission(string rankName, string command) {
RanksAndPermissionsModule.RankData data = new RanksAndPermissionsModule.RankData();
bool found = false;
foreach (var Rank in RanksAndPermissionsModule.Ranks) {
if (Rank.RankName == rankName) {
data = Rank;
found = true;
break;
}
}
if (!found) {
Context.Respond($"Rank '{rankName}' does not exist!");
return;
}
if (command.Substring(0,1) == "-") {
string stringAfterChar = command.Substring(command.IndexOf("-") + 1);
if (data.Permissions.Allowed.Contains(stringAfterChar)) {
data.Permissions.Allowed.Remove(stringAfterChar);
Context.Respond($"Permission to use command '{command}' has been removed from the {data.RankName} rank!");
RanksAndPermissions.UpdateRankObject(data);
return;
}
}
if (!data.Permissions.Allowed.Contains(command)) {
data.Permissions.Allowed.Add(command);
Context.Respond($"Permission to use command '{command}' has been added to the {data.RankName} rank!");
RanksAndPermissions.UpdateRankObject(data);
return;
}
Context.Respond($"The rank '{data.RankName}' already has permission to use '{command}'");
}
[Command("delperm")]
[Permission(MyPromoteLevel.Admin)]
public void RemovePermission(string rankName, string command) {
RanksAndPermissionsModule.RankData data = new RanksAndPermissionsModule.RankData();
bool found = false;
foreach (var Rank in RanksAndPermissionsModule.Ranks) {
if (Rank.RankName == rankName) {
data = Rank;
found = true;
break;
}
}
if (!found) {
Context.Respond($"Rank '{rankName}' does not exist!");
return;
}
if (command.Substring(0, 1) == "-") {
string stringAfterChar = command.Substring(command.IndexOf("-") + 1);
if (data.Permissions.Disallowed.Contains(stringAfterChar)) {
data.Permissions.Disallowed.Remove(stringAfterChar);
Context.Respond($"Updated rank");
RanksAndPermissions.UpdateRankObject(data);
return;
}
}
if (!data.Permissions.Disallowed.Contains(command)) {
data.Permissions.Disallowed.Add(command);
Context.Respond($"Permission to use command '{command}' has been actively revoked from the {data.RankName} rank!");
RanksAndPermissions.UpdateRankObject(data);
return;
}
Context.Respond($"Permission to use command '{command}' is already being actively revoked from the {data.RankName} rank!");
}
[Command("addplayerperm")]
[Permission(MyPromoteLevel.Admin)]
public void AddPlayerPermission(string playerName, string command) {
PlayerAccountModule.PlayerAccountData data = new PlayerAccountModule.PlayerAccountData();
bool found = false;
foreach (var player in PlayerAccountModule.PlayersAccounts) {
if (player.Player == playerName) {
data = player;
found = true;
break;
}
}
if (!found) {
Context.Respond($"Player '{playerName}' does not have a registered account!");
return;
}
if (command.Substring(0, 1) == "-") {
string stringAfterChar = command.Substring(command.IndexOf("-") + 1);
if (data.Permissions.Allowed.Contains(stringAfterChar)) {
data.Permissions.Allowed.Remove(stringAfterChar);
Context.Respond($"Permission to use command '{command}' has been removed from {data.Player}'s account!");
AccModule.UpdatePlayerAccount(data);
return;
}
}
if (!data.Permissions.Allowed.Contains(command)) {
data.Permissions.Allowed.Add(command);
Context.Respond($"Permission to use command '{command}' has been added to {data.Player}'s account!");
AccModule.UpdatePlayerAccount(data);
return;
}
Context.Respond($"The player '{data.Player}' already has permission to use '{command}'");
}
[Command("delplayerperm")]
[Permission(MyPromoteLevel.Admin)]
public void RemovePlayerPermission(string playerName, string command) {
PlayerAccountModule.PlayerAccountData data = new PlayerAccountModule.PlayerAccountData();
bool found = false;
foreach (var player in PlayerAccountModule.PlayersAccounts) {
if (player.Player == playerName) {
data = player;
found = true;
break;
}
}
if (!found) {
Context.Respond($"Player '{playerName}' does not have a registered account!");
return;
}
if (command.Substring(0, 1) == "-") {
string stringAfterChar = command.Substring(command.IndexOf("-") + 1);
if (data.Permissions.Disallowed.Contains(stringAfterChar)) {
data.Permissions.Disallowed.Remove(stringAfterChar);
Context.Respond($"Updated rank");
AccModule.UpdatePlayerAccount(data);
return;
}
}
if (!data.Permissions.Disallowed.Contains(command)) {
data.Permissions.Disallowed.Add(command);
Context.Respond($"Permission to use command '{command}' has been actively revoked from {data.Player}'s account!");
AccModule.UpdatePlayerAccount(data);
return;
}
Context.Respond($"Permission to use command '{command}' is already being actively revoked from {data.Player}'s account!");
}
[Command("listranks")]
[Permission(MyPromoteLevel.None)]
public void ListRanks(string listRankName) {
bool found = false;
string Ranks = "Ranks: ";
foreach (var rank in RanksAndPermissionsModule.Ranks) {
found = true;
Ranks += ($"{rank.RankName},");
}
if(!found) {
Context.Respond("No ranks found");
return;
}
Ranks = Ranks.TrimEnd(',');
Context.Respond(Ranks);
}
}
}