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Fix for GetClientCheckpoint
1 parent 4373cf8 commit b5d9e6d

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Lines changed: 2 additions & 1 deletion

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‎Essentials/Patches/SessionDownloadPatch.cs‎

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -375,7 +375,8 @@ private static void SendWorld(byte[] worldData, EndpointId sendTo)
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private static MyObjectBuilder_Checkpoint GetClientCheckpoint(ulong steamId)
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{
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Log.Info($"Saving checkpoint...");
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var cpid = new MyObjectBuilder_Checkpoint.PlayerId(steamId);
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var cpid = new MyObjectBuilder_Checkpoint.PlayerId();
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cpid.ClientId = steamId;
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var ppid = new MyPlayer.PlayerId(steamId);
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if (_checkpoint == null)

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