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PluginAttribute.cs
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56 lines (53 loc) · 1.84 KB
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace Torch.API.Plugins
{
/// <summary>
/// Indicates that the given type should be loaded by the plugin manager as a plugin.
/// </summary>
[Obsolete("All plugin meta-information is now defined in the manifest.xml.")]
[AttributeUsage(AttributeTargets.Class)]
public class PluginAttribute : Attribute
{
/// <summary>
/// The display name of the plugin
/// </summary>
public string Name { get; }
/// <summary>
/// The version of the plugin
/// </summary>
public Version Version { get; }
/// <summary>
/// The GUID of the plugin
/// </summary>
public Guid Guid { get; }
/// <summary>
/// Creates a new plugin attribute with the given attributes
/// </summary>
/// <param name="name"></param>
/// <param name="version"></param>
/// <param name="guid"></param>
public PluginAttribute(string name, string version, string guid)
{
Name = name;
Version = Version.Parse(version);
Guid = Guid.Parse(guid);
}
/// <summary>
/// Creates a new plugin attribute with the given attributes. Version is computed as the version of the assembly containing the given type.
/// </summary>
/// <param name="name"></param>
/// <param name="versionSupplier">Version is this type's assembly's version</param>
/// <param name="guid"></param>
public PluginAttribute(string name, Type versionSupplier, string guid)
{
Name = name;
Version = versionSupplier.Assembly.GetName().Version;
Guid = Guid.Parse(guid);
}
}
}