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WhitelistCommands.cs
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66 lines (61 loc) · 1.9 KB
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Torch.Commands;
namespace Torch.Server.Commands
{
[Category("whitelist")]
public class WhitelistCommands : CommandModule
{
private TorchConfig Config => (TorchConfig)Context.Torch.Config;
[Command("on", "Enables the whitelist.")]
public void On()
{
if (!Config.EnableWhitelist)
{
Config.EnableWhitelist = true;
Context.Respond("Whitelist enabled.");
Config.Save();
}
else
Context.Respond("Whitelist is already enabled.");
}
[Command("off", "Disables the whitelist")]
public void Off()
{
if (Config.EnableWhitelist)
{
Config.EnableWhitelist = false;
Context.Respond("Whitelist disabled.");
Config.Save();
}
else
Context.Respond("Whitelist is already disabled.");
}
[Command("add", "Add a Steam ID to the whitelist.")]
public void Add(ulong steamId)
{
if (!Config.Whitelist.Contains(steamId))
{
Config.Whitelist.Add(steamId);
Context.Respond($"Added {steamId} to the whitelist.");
Config.Save();
}
else
Context.Respond($"{steamId} is already whitelisted.");
}
[Command("remove", "Remove a Steam ID from the whitelist.")]
public void Remove(ulong steamId)
{
if (Config.Whitelist.Remove(steamId))
{
Context.Respond($"Removed {steamId} from the whitelist.");
Config.Save();
}
else
Context.Respond($"{steamId} is not whitelisted.");
}
}
}