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EntitiesControl.xaml.cs
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256 lines (226 loc) · 9.81 KB
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using NLog;
using Torch.Server.ViewModels;
using Torch.Server.ViewModels.Blocks;
using Torch.Server.ViewModels.Entities;
using Torch.Server.Views.Blocks;
using Torch.Server.Views.Entities;
using VRage.Game.ModAPI;
namespace Torch.Server.Views
{
/// <summary>
/// Interaction logic for EntitiesControl.xaml
/// </summary>
public partial class EntitiesControl : UserControl
{
public EntityTreeViewModel Entities { get; set; }
private TorchServer _server;
private static readonly Logger Log = LogManager.GetCurrentClassLogger();
public EntitiesControl(TorchServer server)
{
InitializeComponent();
_server = server;
Entities = new EntityTreeViewModel(this, _server);
DataContext = Entities;
Entities.Init();
SortCombo.ItemsSource = Enum.GetNames(typeof(EntityTreeViewModel.SortEnum));
SortCombo_GridTab.ItemsSource = Enum.GetNames(typeof(EntityTreeViewModel.SortEnum));
SortCombo_Characters.ItemsSource = Enum.GetNames(typeof(EntityTreeViewModel.SortEnum));
SortCombo_Voxels.ItemsSource = Enum.GetNames(typeof(EntityTreeViewModel.SortEnum));
SortCombo_FloatingObjects.ItemsSource = Enum.GetNames(typeof(EntityTreeViewModel.SortEnum));
GridsFilterBox.TextChanged += (sender, args) =>
{
string filter = GridsFilterBox.Text;
Entities.FilteredSortedGrids.Filter = grid => grid.Name.Contains(filter, StringComparison.OrdinalIgnoreCase);
};
PlayersFilterBox.TextChanged += (sender, args) =>
{
string filter = PlayersFilterBox.Text;
Entities.SortedPlayers.Filter = player => player.Name.Contains(filter, StringComparison.OrdinalIgnoreCase);
};
}
private void TreeView_OnSelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e)
{
if (e.NewValue is EntityViewModel vm)
{
Entities.CurrentEntity = vm;
switch (e.NewValue)
{
case GridViewModel gvm:
EditorFrame.Content = new Entities.GridView {DataContext = gvm};
break;
case BlockViewModel bvm:
EditorFrame.Content = new BlockView {DataContext = bvm};
break;
case VoxelMapViewModel vvm:
EditorFrame.Content = new VoxelMapView {DataContext = vvm};
break;
case CharacterViewModel cvm:
EditorFrame.Content = new CharacterView {DataContext = cvm};
break;
case FloatingObjectViewModel fvm:
EditorFrame.Content = new FloatingObjectsView {DataContext = fvm};
break;
}
}
else
{
Entities.CurrentEntity = null;
EditorFrame.Content = null;
}
}
private void TreeView_Grids_OnSelectionItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e)
{
if (e.NewValue is EntityViewModel vm)
{
Entities.CurrentEntity = vm;
switch (e.NewValue)
{
case GridViewModel gvm:
EditorFrame_Grids.Content = new Entities.GridView {DataContext = gvm};
break;
case BlockViewModel bvm:
EditorFrame_Grids.Content = new BlockView {DataContext = bvm};
break;
}
}
else
{
Entities.CurrentEntity = null;
EditorFrame_Grids.Content = null;
}
}
private void TreeView_Characters_OnSelectionItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e)
{
if (e.NewValue is EntityViewModel vm)
{
Entities.CurrentEntity = vm;
if (e.NewValue is CharacterViewModel cvm)
EditorFrame_Characters.Content = new CharacterView { DataContext = cvm };
}
else
{
Entities.CurrentEntity = null;
EditorFrame_Characters.Content = null;
}
}
private void TreeView_VoxelMaps_OnSelectionItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e)
{
if (e.NewValue is EntityViewModel vm)
{
Entities.CurrentEntity = vm;
switch (e.NewValue)
{
case VoxelMapViewModel vvm:
EditorFrame_VoxelMaps.Content = new VoxelMapView { DataContext = vvm };
break;
}
}
else
{
Entities.CurrentEntity = null;
EditorFrame_VoxelMaps.Content = null;
}
}
private void TreeView_FloatingObjects_OnSelectionItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e)
{
if (e.NewValue is EntityViewModel vm)
{
Entities.CurrentEntity = vm;
switch (e.NewValue)
{
case FloatingObjectViewModel fvm:
EditorFrame_FloatingObjects.Content = new FloatingObjectsView { DataContext = fvm };
break;
}
}
else
{
Entities.CurrentEntity = null;
EditorFrame_FloatingObjects.Content = null;
}
}
private void Delete_OnClick(object sender, RoutedEventArgs e)
{
if (Entities.CurrentEntity?.Entity is IMyCharacter)
return;
TorchBase.Instance.Invoke(() => Entities.CurrentEntity?.Delete());
}
private void MultiDelete_OnClick(object sender, RoutedEventArgs e)
{
if (!(sender is Button button)) return;
if (button.Tag == null) return;
var listToDelete = new List<IEntityModel>();
switch (button.Tag)
{
case "Grids":
listToDelete = new List<IEntityModel>(Entities.SortedGrids.Where(g => g.IsMarkedForDelete).ToList());
break;
case "VoxelMaps":
listToDelete = new List<IEntityModel>(Entities.SortedVoxelMaps.Where(g => g.IsMarkedForDelete).ToList());
break;
case "FloatingObjects":
listToDelete = new List<IEntityModel>(Entities.SortedFloatingObjects.Where(g => g.IsMarkedForDelete).ToList());
break;
}
if (listToDelete.Count == 0) return;
if (MessageBox.Show($"Are you sure you want to delete the following [{listToDelete.Count}] items?", "Delete Entities", MessageBoxButton.YesNo, MessageBoxImage.Warning) != MessageBoxResult.Yes)
return;
foreach (var g in listToDelete)
TorchBase.Instance.Invoke(() => g.Delete());
}
private void Stop_OnClick(object sender, RoutedEventArgs e)
{
TorchBase.Instance.Invoke(() => Entities.CurrentEntity?.Entity.Physics?.ClearSpeed());
}
private void TreeViewItem_OnExpanded(object sender, RoutedEventArgs e)
{
//Exact item that was expanded.
var item = (TreeViewItem)e.OriginalSource;
if (item.DataContext is ILazyLoad l)
l.Load();
}
private void SortCombo_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
var sort = (EntityTreeViewModel.SortEnum)SortCombo.SelectedIndex;
var comparer = new EntityViewModel.Comparer(sort);
Task[] sortTasks = new Task[4];
Entities.CurrentSort = sort;
Entities.SortedCharacters.SetComparer(comparer);
Entities.SortedFloatingObjects.SetComparer(comparer);
Entities.SortedGrids.SetComparer(comparer);
Entities.SortedVoxelMaps.SetComparer(comparer);
foreach (var i in Entities.SortedCharacters)
i.DescriptiveName = i.GetSortedName(sort);
foreach (var i in Entities.SortedFloatingObjects)
i.DescriptiveName = i.GetSortedName(sort);
foreach (var i in Entities.SortedGrids)
i.DescriptiveName = i.GetSortedName(sort);
foreach (var i in Entities.SortedVoxelMaps)
i.DescriptiveName = i.GetSortedName(sort);
}
private void DeleteFloating_OnClick(object sender, RoutedEventArgs e)
{
foreach (var i in Entities.SortedFloatingObjects)
TorchBase.Instance.Invoke(() => i?.Delete());
}
private void ShowSelectedPlayerView(object sender, SelectionChangedEventArgs selectionChangedEventArgs)
{
if (PlayerList.SelectedItem is PlayerViewModel player)
EditorFrame_Players.Content = new PlayerView { DataContext = player };
}
private void ShowSelectedFactionView(object sender, SelectionChangedEventArgs e)
{
if (FactionList.SelectedItem is FactionViewModel faction)
{
FactionView facView = new FactionView(faction);
EditorFrame_Factions.Content = facView;
}
}
}
}