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Update TorchServer.cs
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‎Torch.Server/TorchServer.cs‎

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@@ -168,7 +168,6 @@ public override void Start()
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CanRun = false;
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PatchManager.CommitInternal();
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Log.Info("Starting server.");
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MyPerGameSettings.BasicGameInfo.AnalyticId = "SEDS_TORCH";
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MySandboxGame.ConfigDedicated = DedicatedInstance.DedicatedConfig.Model;
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_uptime = Stopwatch.StartNew();

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