@@ -143,8 +143,8 @@ public class SessionSettingsViewModel : ViewModel
143143 [ Torch . Views . Display ( Description = "Enables in game scripts." , Name = "Enable Ingame Scripts" , GroupName = "Others" ) ]
144144 public bool EnableIngameScripts { get => _settings . EnableIngameScripts ; set => SetValue ( ref _settings . EnableIngameScripts , value ) ; }
145145
146- [ Torch . Views . Display ( Description = "" , Name = "Flora Density" , GroupName = "Environment" ) ]
147- public int FloraDensity { get => _settings . FloraDensity ; set => SetValue ( ref _settings . FloraDensity , value ) ; }
146+ [ Torch . Views . Display ( Description = "" , Name = "Flora Density Multiplier " , GroupName = "Environment" ) ]
147+ public float FloraDensityMultiplier { get => _settings . FloraDensityMultiplier ; set => SetValue ( ref _settings . FloraDensityMultiplier , value ) ; }
148148
149149 [ Torch . Views . Display ( Description = "Enables tool shake feature." , Name = "Enable Tool Shake" , GroupName = "Players" ) ]
150150 [ DefaultValue ( false ) ]
@@ -164,10 +164,7 @@ public class SessionSettingsViewModel : ViewModel
164164
165165 [ Torch . Views . Display ( Description = "Enables random encounters in the world." , Name = "Enable Encounters" , GroupName = "NPCs" ) ]
166166 public bool EnableEncounters { get => _settings . EnableEncounters ; set => SetValue ( ref _settings . EnableEncounters , value ) ; }
167-
168- [ Torch . Views . Display ( Description = "" , Name = "Enable Flora" , GroupName = "Environment" ) ]
169- public bool EnableFlora { get => _settings . EnableFlora ; set => SetValue ( ref _settings . EnableFlora , value ) ; }
170-
167+
171168 [ Torch . Views . Display ( Description = "Enables possibility of converting grid to station." , Name = "Enable Convert to Station" , GroupName = "Others" ) ]
172169 public bool EnableConvertToStation { get => _settings . EnableConvertToStation ; set => SetValue ( ref _settings . EnableConvertToStation , value ) ; }
173170
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