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Copy pathtransform_component.cpp
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124 lines (109 loc) · 3.05 KB
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#include "rive/transform_component.hpp"
#include "rive/world_transform_component.hpp"
#include "rive/shapes/clipping_shape.hpp"
#include "rive/math/vec2d.hpp"
#include "rive/constraints/constraint.hpp"
using namespace rive;
StatusCode TransformComponent::onAddedClean(CoreContext* context)
{
m_ParentTransformComponent = parent() != nullptr && parent()->is<WorldTransformComponent>()
? parent()->as<WorldTransformComponent>()
: nullptr;
return StatusCode::Ok;
}
bool TransformComponent::collapse(bool value)
{
if (!Super::collapse(value))
{
return false;
}
for (auto d : dependents())
{
if (d->is<TransformComponent>())
{
auto dependent = d->as<TransformComponent>();
dependent->markDirtyIfConstrained();
}
}
return true;
}
// If the component has any constraints applied we mark it as dirty
// because one of its constraining targets has changed its collapse
// status.
void TransformComponent::markDirtyIfConstrained()
{
if (m_Constraints.size() > 0)
{
addDirt(ComponentDirt::WorldTransform, true);
}
}
void TransformComponent::buildDependencies()
{
if (parent() != nullptr)
{
parent()->addDependent(this);
}
}
void TransformComponent::markTransformDirty()
{
if (!addDirt(ComponentDirt::Transform))
{
return;
}
markWorldTransformDirty();
}
void TransformComponent::updateTransform()
{
m_Transform = Mat2D::fromRotation(rotation());
m_Transform[4] = x();
m_Transform[5] = y();
m_Transform.scaleByValues(scaleX(), scaleY());
}
AABB TransformComponent::localBounds() const { return AABB(); }
void TransformComponent::updateWorldTransform()
{
if (m_ParentTransformComponent != nullptr)
{
m_WorldTransform = m_ParentTransformComponent->m_WorldTransform * m_Transform;
}
else
{
m_WorldTransform = m_Transform;
}
updateConstraints();
}
void TransformComponent::updateConstraints()
{
for (auto constraint : m_Constraints)
{
constraint->constrain(this);
}
}
void TransformComponent::update(ComponentDirt value)
{
if (hasDirt(value, ComponentDirt::Transform))
{
updateTransform();
}
if (hasDirt(value, ComponentDirt::WorldTransform))
{
updateWorldTransform();
}
if (hasDirt(value, ComponentDirt::RenderOpacity))
{
m_RenderOpacity = opacity();
if (m_ParentTransformComponent != nullptr)
{
m_RenderOpacity *= m_ParentTransformComponent->childOpacity();
}
}
}
const Mat2D& TransformComponent::transform() const { return m_Transform; }
Mat2D& TransformComponent::mutableTransform() { return m_Transform; }
void TransformComponent::rotationChanged() { markTransformDirty(); }
void TransformComponent::scaleXChanged() { markTransformDirty(); }
void TransformComponent::scaleYChanged() { markTransformDirty(); }
void TransformComponent::addConstraint(Constraint* constraint)
{
m_Constraints.push_back(constraint);
}