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A Brief Timeline of the Atari Divisions
Initially
Retained by Warner Communications, July 1984 to Present
Table of Contents:
Information presented here was collected from public sources, such as magazine and newspaper articles, press releases, annual reports, and SEC filings. I have no special access to inside information.
Warner Communications: Atari Games, Inc.; Atari Holdings, Inc.
1984
July 2: Warner Communications, Inc. (WCI) sold the Atari tangible assets and intangible
property rights (patents, trademarks, and copyrights) associated with home
computers and home video game systems to Jack Tramiel's Tramel Technology Ltd. The sale included exclusive use of the "Atari" name and "Fuji" logo in the home computer and home video game system markets, and it also included the home computer and home video game system rights to Atari coin-operated games created to date.
(Tramel Technology would become Atari Corporation, one of the corporate ancestors of today's
Atari, Inc. subsidiary of
Inforames Entertainment.)
The Atari, Inc. subsidiary of Warner Communications was renamed Atari Games, Inc.
Upon the sale of the home computer and home video game divisions, as a subsidiary of Warner Communications, Atari Games,
Inc. still included:
- Atari Coin-Operated Games ("Atari Games"), the Atari division
that developed, manufactured, and marketed arcade games
- Atari Adventure Corp., the Atari division that operated several
dozen video
game arcades
- AtariTel, the Atari division that had been developing consumer
telecommunications products
A modified "Fuji" logo was adopted by the Atari Coin-Operated Games ("Atari Games") division.
December?: Roy L. Elkins, who
headed the AtariTel
videophone project at Atari, sought financing from sources outside
Warner Communications to continue the work. Stan Zawadowicz,
acting on behalf of MEDAMA, Inc., a U.S. subsidiary of Mitsubishi
Electric (of Japan), bought the patent rights, engineering designs and
prototypes for the AtariTel Videophone from Warner Communications, and
pulled together the original engineering team, including Elkins, to
complete the development work. SEE BELOW.
Upon the sale of AtariTel, as a subsidiary of Warner Communications, Atari Games,
Inc. still included:
- Atari Coin-Operated Games ("Atari Games"), the Atari division
that developed, manufactured, and marketed arcade games
- Atari Adventure Corp., the Atari division that operated several
dozen video
game arcades
1985
February 6: Warner
Communications announced that
Namco Ltd. of Japan would acquire the assets of the Atari
Coin-Operated Games ("Atari Games") division of its Atari Games, Inc.
unit. SEE BELOW.
The
Atari Games, Inc. subsidiary of Warner Communications was renamed Atari
Holdings, Inc.
Upon the sale of Atari Coin-Operated Games, as a subsidiary of Warner Communications, Atari Holdings,
Inc. still included:
- Atari Adventure Corp., the Atari division that operated several
dozen video
game arcades
Spring/Summer/Fall: The assets
of the Atari
Adventure arcade business of Atari Holdings, which operated 47 arcades
throughout the
U.S. as of 2/6/85, were sold by Warner Communications to newly-formed,
privately-held Adventure
Propterties, Ltd. SEE BELOW. [NOTE- MC has
not been able to document
this transaction directly.]
Upon the sale of the Atari Adventure arcade business,
Atari Holdings remained a
subsidiary of Warner Communcations.
MC'S SPECULATION: The continuing purpose of Atari Holdings may have been to maintain minority ownership in Atari Corp. and/or Atari Games Corp. and/or (most likely?) Adventure Properties.
1987
December 31: The Warner
Communications Annual
Report listed
Atari Holdings as a 100%-owned subsidiary.
1988
December 31: The Warner
Communications Annual
Report listed
Atari Holdings as a 100%-owned subsidiary.
1989
July 31: Time, Inc. acquired
controlling interest (59.3%) in Warner Communications. Upon the
purchase, Time was renamed Time Warner Inc.
December 31: Time Warner's Annual Report listed
Atari Holdings as a 100%-owned subsidiary of the Warner Communications
unit.
1990
January 10: Time Warner
acquired 100% ownership of Warner Communications.
Spring?: Atari Holdings,
Inc. was shut
down by Time Warner. [NOTE- MC has not been able to document this event
directly. Possibly, this event was an outcome of the June 8 sale of Adventure Properties to Edison Brothers Stores as detailed below.]
June 26, 1990 - March 29, 1996:
Warner Communications was again in ownership of Atari Games Corp. SEE DETAILS BELOW.
AtariTel
1984
December 3: Mitsubishi Electric
Sales America, Inc.
(MESA), the U.S. subsidiary of Mitsubishi Electric (of Japan),
announced the formation of MEDAMA, Inc. of Los Angeles. "MEDAMA"
was an acronym for Mitsubishi Electric Development And Marketing
America. Future plans for MEDAMA included the establishment of
design and manufacturing capabilities in the U.S. Through joint
ventures with investors or existing companies, the new businesses would
utilize Mitsubishi Electric's technologies combined with employees and
resources of the communities in which they were located.
December?: Stan Zawadowicz,
acting on behalf of MEDAMA,
bought the patent rights, engineering designs and prototypes for the
AtariTel Videophone from Warner Communications, Inc., and pulled
together the
original engineering team to complete the development work. The
team included Roy L. Elkins, who headed the videophone project at
AtariTel.
1986
April 30: Luma Telecom, Inc., a
newly-established
Santa Clara, Calif.-based subsidiary of MESA, introduced Luma -- a
telephone that used regular phone lines to transmit both voice and a
black-and-white still picture of the caller onto a 3-inch diagonal
screen. The Luma visual telephone would list for US$1,450.
Roy Elkins was Luma Telecom's senior vice president of product and
market development; Stan Zawadowicz was the president and CEO.
1987
March 19: Luma Telecom
announced that the suggested
retail price for the Luma telephone was being reduced from US$1,450 to
US$1,095.
August 25: MESA and FiberNet
Communications Corp. jointly
announced that they had entered a sales agreement whereby FiberNet
would purchase 10,000 video telephones from MESA's Luma Telephone
Division (formerly MESA's Luma Telecom subsidiary).
October 15: MESA and its
Visual Telecom Division (formerly
MESA's Luma Telephone Division) announced the introduction of the
Mitsubishi VisiTel Visual Telephone Display, the first still-frame
visual telephone specifically designed for home use. The VisiTel
featured a built-in video camera and a 4.5-inch (diagonally measured)
monitor, enabling the user to send and receive freeze-frame black &
white "video snapshots" over standard telephone lines. US$399.00
suggested retail price. The Luma 1000 multi-function business and
commercial picture phone remained in production as well.
1988
June: Report of 65,000
Mitsubishi VisiTel phones sold
since January 1988.
1989?
The VisiTel and Luma phones were discontinued and
the Visual Telecom Division of Mitsubishi Electric Sales America was
shut down. [NOTE- MC has not been able to document these events
directly.]
TODAY:
Mitsubishi Electric Corporation is based in Tokyo,
Japan:
http://global.mitsubishielectric.com/
Atari Games Corp.
1985
February 6: Namco Ltd. (of
Japan) purchased the tangible assets and the intangible property rights (patents, trademarks, and copyrights) associated with the Atari Coin-Operated Games division of Atari Games,
Inc. from Warner Communications, Inc. The sale included exclusive use of the "Atari Games" name and "Fuji" logo on coin-operated arcade games.
Upon the purchase, Namco
created Atari Games Corp., and made Atari
Games Corp. a division of Namco America, Inc.
Spring: Hide Nakajima became
president of Atari Games.
1986
(after July 3): A group of
Atari Games employees
purchased Namco America's controlling interest in the company.
Atari Games became independent of any corporate parent. (Both
Namco America and Warner Communications remained significant minority investors.)
[NOTE- MC has not been able to document this transaction
directly.] Hide Nakajima remained president of Atari Games.
1987
September 1: Atari Games
purchased all assets of
Barrel of Fun, Inc., owner/operator of the "Barrel of Fun" and "2001
Entertainment Center" chains of video game arcades, located primarily
in six southeastern U.S. states. The acquired arcade operations
would now be run by a new wholly-owned subsidiary of Atari Games, named
Atari Operations, Inc.
December: Atari Games created
Tengen, Inc., a wholly-owned
subsidiary, for the purpose of marketing games for home video game
systems (where exclusive use of the "Atari" name and "Fuji" logo was owned by Atari
Corp.).
1990
June 26: Atari Games announced
that it would
repurchase the entire 43.8% share of the company held by one of its two
largest shareholders, Namco America. In return, Namco received
ownership of Atari Games' Atari Operations subsidiary, which operated
more than 40 video game arcades in the Western and Southeastern
U.S.
SEE BELOW.
While there was no majority shareholder in Atari Games
before the transaction, the majority shareholder after the transaction
became Warner Communications, itself now a unit of Time Warner, Inc.
1992
September: Hide Nakajima was
still president of Atari
Games.
1993
December 31: The Warner
Communications unit of Time
Warner reported owning 79% of Atari Games.
1994
April 11: Time Warner
Interactive Group, Atari Games
and Tengen announced plans to integrate their operations and to utilize
the common name, Time Warner Interactive. New brand-name usage: "Atari Games Corporation/Time Warner Interactive"
December 31: The Warner
Communications unit of Time Warner
reported owning 100% of Atari Games.
1996
March 29: Midway Interactive,
Inc., a subsidiary of
Midway Games, Inc. (itself a subsidiary of WMS Industries, Inc.)
acquired the entire 100% of Atari Games owned by the Warner
Communications unit of Time Warner. Atari Games became a division
of Midway Games.
Spring/Summer: The Atari Games logo was revised/modernized, with a 3D fuji and a sharply-angled font.

1998
April 6: WMS Industries spun
off to shareholders its
entire stake of Midway Games, making Midway Games an independent
entity. Atari Games remained a division of Midway Games.
1999
Atari Games released San Francisco Rush 2049.
This turned out to be the last coin-operated arcade game sporting the
Atari Games name and logo.
2000
January: Atari Games was
renamed Midway Games West,
Inc., and games produced by the group would now sport the Midway brand.
2001
June 22: Midway Games announced
its exit from the
coin-operated arcade video game market; it would now develop software
exclusively for home systems. The Midway Games West division remained an in-house game development
unit within Midway Games.October 1: Happ Controls acquired assets of
Midway Amusement Games' Midway and Atari Games coin-operated videogame parts and
service business, and assumed warranty repair operations and all warranty
obligations. See
http://www.happcontrols.com/midway/midway.htm
2003
February 7: The Midway Games West
development studio was functionally shut down. Midway Games West remained a legal entity wholly-owned by Midway Games.
TODAY:
The complete Atari Coin-Operated Games copyrights/trademarks/patents that were secured by Namco Ltd. from Warner
Communications in 1985, along with all Atari Games Corp. intellectual properties created from 1985-2000, are owned by the Midway Games West subsidiary of Midway
Games. Midway Games, Inc. is based in Chicago, Illinois,
USA: http://www.midway.com/
Atari Adventure
1985
Spring/Summer/Fall:
Newly-formed, privately-held
Adventure Propterties, Ltd. purchased the assets of the Atari Adventure
Corp. arcade business of Atari Holdings, Inc. from Warner Communications,
Inc. [NOTE- MC has not been able
to
document this transaction directly.]
1989
Adventure Properties' sales were about US$12 million.
1990
April 3: Edison Brothers
Stores, Inc., primarily a
fashion apparel and footwear retailer, announced its purchase of
Adventure Properties, Ltd. This purchase was the second acquisition for
the company's new entertainment division, which had been inaugurated in
December 1989 with the purchase of the Dave and Buster's freestanding
restaurant/entertainment complexes. The Adventure Properties
purchase included 48 amusement game centers, located principally in
shopping malls in 24 U.S. states, and one larger mall-based family
entertainment center. Most sites operated under the Space Port
name, but at least 4 sites, Caesar's Palace and the Riviera in Las
Vegas, Walt Disney Hotel in Anaheim CA, and Crestwood Plaza in the St.
Louis MO area, operated under the Atari Adventure name.
May 14: Edison Brothers Stores
announced the acquisition
of 88 additional game rooms and family entertainment centers with the
purchase of Time-Out, a U.S. division of Sega Enterprises Ltd. of
Japan.
June 8: Edison Brothers Stores
completed its purchase of
Adventure Properties, Ltd.
1995
November 3: Edison Brothers
Stores filed for
voluntary bankruptcy reorganization under Chapter 11.
1996
February 1: Edison Brothers
Stores announced the
completion of its sale of the assets and selected stores of its
entertainment divisions to Namco Cybertainment, Inc., the wholly owned
subsidiary of Namco Ltd. of Tokyo, Japan. SEE BELOW.
Atari Operations
1990
June 26: Namco Ltd. (of Japan) purchased
Atari Operations, Inc. from Atari Games Corp. Upon its purchase
by Namco, Atari Operations continued its arcade business at more than
40 locations in the western and southeastern U.S.
1992
December 21: Namco announced
the
purchase of Aladdin's Castle, Inc., operator of 276 arcades.
Also, Namco Operations, Inc., previously known as Atari Operations, now
owned about 50 arcades.
1993
(after August 24): Namco's
Aladdin's Castle and Namco Operations units were merged to form Namco
Cybertainment, Inc. (NCI), creating the largest arcade operator in the
U.S.
1996
February 1: Edison Brothers
Stores announced the
completion of its sale of the assets and selected stores of its
entertainment divisions to Namco Cybertainment. Edison Brothers Stores
entertainment divisions operated approximately 128 game rooms and
larger entertainment centers. Namco planned to operate 105 of the
128 locations.
As a result of the purchase, the number of arcades
operated by Namco Cybertainment in the U.S. reached 420.
2005
September: Namco merged with Bandai to become Namco Bandai Holdings, Inc. Namco Cybertainment remained a subsidiary of Namco Ltd., itself now a member of the new Namco Bandai Group.
2006
January 2: Namco Bandai Holdings created a new U.S. subsidiary, Namco Bondai Holdings (USA), to manage all North American business divisions, including Namco Cybertainment.
TODAY:
Namco
Cybertainment is based in Bensenville, Illinois, USA: http://www.namcoarcade.com/
Namco Cybertainment is managed under Namco Bandai Holdings (USA) Inc. (NHBU) of Cypress, CA, USA: http://www.namcobandai.com/
NHBU is itself a subsidiary of Namco Bandai Holdings Inc. of Tokyo, Japan: http://www.bandainamco.co.jp
Updates:
2007.08.25 wordsmithing in fun!
2007.08.21 consolidate and update modern Namco Bandai info
2007.08.21 tweaks to Atari Holdings section, speculation about 1985-1990 assets
2007.08.21 added Tengen logo
2007.08.20 moved/revised description of July 2, 1984 transaction
2007.08.20 added three Atari Games logos
2007.08.20 Atari Games brand usage from 1994-1996.
2007.07.22 updated link to FAQ List
2006.01.09 attempts to clarify section organization a little bit
2005.09.05 added AOL Time Warner merger dates
2005.06.07 Midway Games West still exists!
2005.06.07 Happ Controls supports Midway/Atari Games hardware