This is an automatic mapper and database software for a game named MUME. It uses MUME's XML for parsing the output of the game to get user's position on the map and represents it in 3d view using OpenGL.
It's written in C/C++ (an old and rather bad mix) and heavily uses the Qt toolkit.
Updated 17 May 2008 13:19 UTC
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Crystal Space 3D, MUME mapper, Qt, Simple DirectMedia Layer, Vadi Mapper
Project Cost |
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| This calculator estimates how much it would cost to hire a team to write this project from scratch. More ยป | |
| Include | |
| Codebase | 209,127 |
| Effort (est.) | 54 Person Years |
| Avg. Salary | $ year |
| $ 2,972,170 | |