Graphics Programming and Theory
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Latest Articles
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Dynamic Resolution Rendering
By Doug Binks |
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Accelerating iray with the NVIDIA Quadro 5000
By Kelly L. Murdock |
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MLAA: Efficiently Moving Antialiasing from the GPU to the CPU
By Alexandre De Pereyra |
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Comparing Shadow Mapping Techniques with Shadow Explorer
By Alexey Rukhlinskiy and Quentin Froemke |
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Real-Time Dynamic Fur on the GPU
By Dzmitry Malyshau |
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A Super Simple Method for Creating Infinite Scenery
By Gabriel T. Delarosa |
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A Simple and Practical Approach to SSAO
By José María Méndez |
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Deferred Rendering Demystified
By Noam Gat |
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Cube Map Rendering Techniques for Direct3D10
By Vincent Prat |
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Walls and Shadows in 2D
By Scott Mayo |
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Latest Updates
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| Status Update - 20 hours, 17 minutes ago Promit First day of class today. oh boy. Well, a new degree will be good. |
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| Status Update - 1 day, 6 hours ago anujkaliaiitd connecting to proxy22.iitd.ernet.in... Y U NO WORK? |
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| Status Update - 1 day, 9 hours ago et1337 Snakes in a Tower gameplay trailer! http://t.co/0yFuwFHU #ggj12 |
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| Status Update - 1 day, 12 hours ago et1337 DONE. Sorry for all the technical issues, people at the OSU game jam. I felt bad, we kinda held everyone back. #ggj12 |
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| Status Update - 1 day, 15 hours ago et1337 Just about done. One more sprite to add in, and then time to submit! #ggj12 |
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| Status Update - 2 days, 6 hours ago et1337 Also check out the amazing logo art courtesy of our artist. http://t.co/HrGgW5Ih #ggj12 |
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| Status Update - 2 days, 9 hours ago et1337 Things are actually starting to shape up pretty well here! http://t.co/sNSZoNtM #ggj12 |
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| Status Update - 2 days, 19 hours ago et1337 Official title: Snakes in a Tower. Yeah, that's right. #ggj12 |
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| Status Update - 2 days, 22 hours ago et1337 Day 2. Let's go people. #ggj12 |
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| Status Update - 3 days, 1 hour ago et1337 Box2D.XNA works. Figured out the SpriteBatch weirdities. http://t.co/sdeoe33A Bed time. #ggj12 |
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| Status Update - 3 days, 4 hours ago et1337 Here's our design so far. #masterpiece http://t.co/5XHsI8ip |
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| Status Update - 3 days, 7 hours ago et1337 I think we have a great scalable idea. It'll work with just the basic gameplay elements, but could be extended to a full-blown title. #ggj12 |
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| Developer Journal - 3 days, 8 hours ago Global Game Jam 2012 Liveblog - By et1337 Update: Snakes in a Tower is complete! Downloads with source available for Mac and PC .Friday 4:59pmThis is my first Global Game Jam. Super excited. So I'm going to liveblog it. I'll be... |
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| Status Update - 3 days, 13 hours ago et1337 Oh I see it's just a handy "quick post" form. Still kinda neat. Anyways I'll be liveblogging about the #GlobalGameJam! http://t.co/94AFFYfj |
| Status Update - 4 days, 8 hours ago Krohm I'm committing to use this every once in a while. |
| Status Update - 4 days, 8 hours ago Krohm I'm committing to use this every once in a while. |
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| Status Update - 4 days, 11 hours ago et1337 Got MonoGame compiling and running with my XNA source code! That wasn't so bad. |
| Developer Journal - 5 days, 4 hours ago Blood Tactics - user accounts implemented - By Wilhelm van Huyssteen Got basic accounts functionality working. Users now need to create an account ingame. Currently only kills and deaths are tracked but im going to be extending it alot.Ive created a simple "Worl... |
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| Status Update - 5 days, 9 hours ago et1337 So now I think I'm gonna try and port my XNA component-entity system to monogame (minus 3D, BEPUPhysics, and XACT of course). |
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| Status Update - 5 days, 14 hours ago et1337 Anyone want to do a quick playtest? I need feedback on the alpha so far. I need to do a pre-alpha alpha basically. :) |
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| Status Update - 5 days, 17 hours ago et1337 Cinema 4D has a lot of cool features but I honestly think Blender's interface is better. At least it's consistent. #neverthoughtidsaythat |
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| Status Update - 6 days, 17 hours ago et1337 Decided to do the #GlobalGameJam this weekend. If anyone's going to the Ohio State one, I'll see you there! |
| Status Update - 1 week, 59 minutes ago VanillaSnake21 Lines lines and more lines |
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| Status Update - 1 week, 8 hours ago et1337 Violinist Responds to Concert Interruption by Cell Phone With Improvised Nokia Ringtone Song : http://t.co/gITdlc0l |
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| Status Update - 1 week, 11 hours ago et1337 Hmm... participate in the #GlobalGameJam or keep working on #ProjectLemma... decisions, decisions. |



















