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Graphics Programming and Theory

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  Posted by Gaiiden
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We need your support to get WGE:Mag off the ground!

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Latest Updates
Status Update - 20 hours, 17 minutes ago
Promit
First day of class today. oh boy. Well, a new degree will be good.
Status Update - 1 day, 6 hours ago
anujkaliaiitd
connecting to proxy22.iitd.ernet.in... Y U NO WORK?
Status Update - 1 day, 9 hours ago
et1337
Snakes in a Tower gameplay trailer! http://t.co/0yFuwFHU #ggj12
Status Update - 1 day, 12 hours ago
et1337
DONE. Sorry for all the technical issues, people at the OSU game jam. I felt bad, we kinda held everyone back. #ggj12
Status Update - 1 day, 15 hours ago
et1337
Just about done. One more sprite to add in, and then time to submit! #ggj12
Status Update - 2 days, 6 hours ago
et1337
Also check out the amazing logo art courtesy of our artist. http://t.co/HrGgW5Ih #ggj12
Status Update - 2 days, 9 hours ago
et1337
Things are actually starting to shape up pretty well here! http://t.co/sNSZoNtM #ggj12
Status Update - 2 days, 19 hours ago
et1337
Official title: Snakes in a Tower. Yeah, that's right. #ggj12
Status Update - 2 days, 22 hours ago
et1337
Day 2. Let's go people. #ggj12
Status Update - 3 days, 1 hour ago
et1337
Box2D.XNA works. Figured out the SpriteBatch weirdities. http://t.co/sdeoe33A Bed time. #ggj12
Status Update - 3 days, 4 hours ago
et1337
Here's our design so far. #masterpiece http://t.co/5XHsI8ip
Status Update - 3 days, 7 hours ago
et1337
I think we have a great scalable idea. It'll work with just the basic gameplay elements, but could be extended to a full-blown title. #ggj12
Developer Journal - 3 days, 8 hours ago
Global Game Jam 2012 Liveblog - By et1337
Update: Snakes in a Tower is complete! Downloads with source available for Mac and PC .Friday 4:59pmThis is my first Global Game Jam. Super excited. So I'm going to liveblog it. I'll be...
Status Update - 3 days, 13 hours ago
et1337
Oh I see it's just a handy "quick post" form. Still kinda neat. Anyways I'll be liveblogging about the #GlobalGameJam! http://t.co/94AFFYfj
Status Update - 4 days, 8 hours ago
Krohm
I'm committing to use this every once in a while.
Status Update - 4 days, 8 hours ago
Krohm
I'm committing to use this every once in a while.
Status Update - 4 days, 11 hours ago
et1337
Got MonoGame compiling and running with my XNA source code! That wasn't so bad.
Developer Journal - 5 days, 4 hours ago
Blood Tactics - user accounts implemented - By Wilhelm van Huyssteen
Got basic accounts functionality working. Users now need to create an account ingame. Currently only kills and deaths are tracked but im going to be extending it alot.Ive created a simple "Worl...
Status Update - 5 days, 9 hours ago
et1337
So now I think I'm gonna try and port my XNA component-entity system to monogame (minus 3D, BEPUPhysics, and XACT of course).
Status Update - 5 days, 14 hours ago
et1337
Anyone want to do a quick playtest? I need feedback on the alpha so far. I need to do a pre-alpha alpha basically. :)
Status Update - 5 days, 17 hours ago
et1337
Cinema 4D has a lot of cool features but I honestly think Blender's interface is better. At least it's consistent. #neverthoughtidsaythat
Status Update - 6 days, 17 hours ago
et1337
Decided to do the #GlobalGameJam this weekend. If anyone's going to the Ohio State one, I'll see you there!
Status Update - 1 week, 59 minutes ago
VanillaSnake21
Lines lines and more lines
Status Update - 1 week, 8 hours ago
et1337
Violinist Responds to Concert Interruption by Cell Phone With Improvised Nokia Ringtone Song : http://t.co/gITdlc0l
Status Update - 1 week, 11 hours ago
et1337
Hmm... participate in the #GlobalGameJam or keep working on #ProjectLemma... decisions, decisions.


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