Website:
http://www.nextgen-engine...
Developer:
Nicolas Schulz
Launched:
Not specified
Status:
Active
Supported Platforms:
Windows, Linux
Languages Written In:
C/C++
Languages Supported:
C/C++
Graphics APIs:
OpenGL
Rating:
(1 review)
Editor:
None (be one!)
Horde3D is a small open source 3D rendering engine. It is written in an effort to create a graphics engine that offers the stunning visual effects expected in next-generation games while at the same time being as lightweight and conceptually clean as possible. Horde3D has a simple and intuitive interface accessible from virtually any programming language and is particularly suitable for rendering large crowds of animated characters in next-generation quality.
| License Name | Price in $US | Source Code Included? |
|---|---|---|
| LGPL | Free | Yes |
| Free for commercial use | ||
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This is a very powerful, and easy to use engine.
Its working on OSX too. And still active. The last
release came at 2011.05.31. And the forum is
very helpful.
The one competitor engine in this category is Irrlicht,
but that seems to dead some years ago.
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