Android.Opengl Namespace
Provides an OpenGL ES static interface and utilities.
Remarks
Provides an OpenGL ES static interface and utilities.
For more information about how to use OpenGL, read the OpenGL developer guide.
Classes
| Type | Reason |
|---|---|
| DebugFlags | Enumerates values returned by several types. |
| EGL14 | EGL 1. |
| EGLConfig | Wrapper class for native EGLConfig objects. |
| EGLContext | Wrapper class for native EGLContext objects. |
| EGLDisplay | Wrapper class for native EGLDisplay objects. |
| EGLExt | EGL Extensions |
| EGLObjectHandle | Base class for wrapped EGL objects. |
| EGLSurface | Wrapper class for native EGLSurface objects. |
| ETC1 | Methods for encoding and decoding ETC1 textures. |
| ETC1Util | Utility methods for using ETC1 compressed textures. |
| ETC1Util+ETC1Texture | A utility class encapsulating a compressed ETC1 texture. |
| GLDebugConfig | Enumerates values returned by several types. |
| GLDebugHelper | A helper class for debugging OpenGL ES applications. |
| GLES10 | [Android Documentation] |
| GLES10Ext | [Android Documentation] |
| GLES11 | [Android Documentation] |
| GLES11Ext | [Android Documentation] |
| GLES20 | OpenGL ES 2. |
| GLES30 | OpenGL ES 3. |
| GLES31 | OpenGL ES 3. |
| GLES31Ext | [Android Documentation] |
| IDebugProcKHR | |
| GLException | An exception class for OpenGL errors. |
| GLSurfaceView | An implementation of SurfaceView that uses the dedicated surface for displaying OpenGL rendering. |
| IEGLConfigChooser | An interface for choosing an EGLConfig configuration from a list of potential configurations. |
| IEGLContextFactory | An interface for customizing the eglCreateContext and eglDestroyContext calls. |
| IEGLWindowSurfaceFactory | An interface for customizing the eglCreateWindowSurface and eglDestroySurface calls. |
| IGLWrapper | An interface used to wrap a GL interface. |
| IRenderer | A generic renderer interface. |
| GLU | A set of GL utilities inspired by the OpenGL Utility Toolkit. |
| GLUtils | Utility class to help bridging OpenGL ES and Android APIs. |
| Matrix | Matrix math utilities. |
| Rendermode | Enumerates values returned by several types. |
| Visibility | A collection of utility methods for computing the visibility of triangle meshes. |

