node CommandWe can execute Node.js programs in the terminal by typing the node command, followed by the file name.
The example command runs app.js, assuming there is a file with that name in the current working directory.
node app.js
Node.js comes with REPL, an abbreviation for read–eval–print loop. REPL contains three different states:
After these states are finished, the REPL loops through these states repeatedly. REPL is useful as it gives back immediate feedback which can be used to perform calculations and develop code.
$ nodeWelcome to Node.js v22.19.0.> console.log("HI")HI
The Node.js environment has a global object that contains every Node-specific global property. The global object can be accessed by executing console.log(global), or simply global in the terminal with the REPL running. In order to see just the keys, use Object.keys(global) instead.
Since global is an object, new properties can be assigned to it via global.name_of_property = 'value_of_property'.
// access global within a scriptconsole.log(global);// add a new property to globalglobal.car = 'DeLorean';
A process is the instance of a computer program that is being executed. Node has a global process object with useful properties. One of these properties is .env, which stores and controls information about the environment.
console.log(process.env.PWD); // Prints: /path/where/terminal/command/executedif (process.env.NODE_ENV === 'development') {startDevelopmentServer();console.log('Testing! Testing! Does everything work?');} else if (process.env.NODE_ENV === 'production') {startProductionServer();}
process.argv is a property that holds an array of the command-line values that were provided when the current process was initiated. The first element in the array is the absolute path to the Node installation, followed by the path to the file that was executed, and then any additional command-line arguments provided.
// Command line values: node web.js testing several featuresconsole.log(process.argv[2]); // 'testing' will be printed
process.memoryUsage()process.memoryUsage() is a method that can be used to return information on the CPU demands of the current process. Here, “heap” refers to a pool of computer memory, rather than the data structure of the same name.
Using process.memoryUsage() will return an object in a format like the example given.
In Node.js, files are called modules. Modularity is a technique where a single program has distinct parts, each providing a single piece of the overall functionality, like pieces of a puzzle coming together to complete a picture. require() is a function used to import one module into another.
const baseball = require('./babeRuth.js')
Node has several modules included within the environment to efficiently perform common tasks. These are known as the core modules. The core modules are defined within Node.js’s source and are located in the lib/ folder. A core module can be accessed by passing a string with the name of the module into the require() function.
const util = require('util');
All Node.js core modules can be listed in the REPL using the builtinModules property of the module module. This is useful to verify if a module is maintained by Node.js or a third party.
console ModuleThe Node.js console module exports a global console object offering similar functionality to the JavaScript console object used in the browser. This allows us to use console.log() and other familiar methods for debugging, just like we do in the browser. And since it is a global object, there’s no need to require it into the file.
console.log('Hello Node!'); // Logs 'Hello Node!' to the terminal
console.log()The console.log() method in Node.js outputs messages to the terminal, similar to console.log() in the browser. This can be useful for debugging purposes.
console.log('User found!'); // Logs 'User found!' to the terminal
os ModuleThe Node.js os module can be used to get information about the computer and operating system on which a program is running. System architecture, network interfaces, the computer’s hostname, and system uptime are a few examples of information that can be retrieved.
const os = require('os');const systemInfo = {'Home Directory': os.homedir(),'Operating System': os.type(),'Last Reboot': os.uptime()};
util ModuleThe Node.js util module contains utility functions generally used for debugging. Common uses include runtime type checking with types and turning callback functions into promises with the .promisify() method.
// typical Node.js error-first callback functionfunction getUser (id, callback) {return setTimeout(() => {if (id === 5) {callback(null, { nickname: 'Teddy' });} else {callback(new Error('User not found'));}}, 1000);}function callback (error, user) {if (error) {console.error(error.message);process.exit(1);}console.log(`User found! Their nickname is: ${user.nickname}`);}// change the getUser function into promise using `util.promisify()`const getUserPromise = util.promisify(getUser);// now you're able to use then/catch or async/await syntaxgetUserPromise(id).then((user) => {console.log(`User found! Their nickname is: ${user.nickname}`);}).catch((error) => {console.log('User not found', error);});