turtle.addshape() function in Python
Last Updated :
28 Jul, 2020
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The turtle module provides turtle graphics primitives, in both object-oriented and procedure-oriented ways. Because it uses Tkinter for the underlying graphics, it needs a version of Python installed with Tk support.
turtle.addshape()
This function is used to Adds a turtle shape to TurtleScreen's shapelist.
Syntax :
turtle.addshape(name, shape=None)
Parameters:
Arguments | Description |
name | name of a gif-file |
shape | shape is a tuple of pairs of coordinates |
Below is the implementation of the above method with some examples :
Example 1 :
# import package
import turtle
# print list of the all
# shapes available
print(turtle.getshapes())
# add shape to the shape list
turtle.addshape(name="gfg.gif",shape=None)
# check the updated shape list
print(turtle.getshapes())
Output :
['arrow', 'blank', 'circle', 'classic', 'square', 'triangle', 'turtle'] ['arrow', 'blank', 'circle', 'classic', 'gfg.gif', 'square', 'triangle', 'turtle']
Example 2 :
# import package
import turtle
# add shape to the shape list as above
turtle.addshape(name="gfg.gif",shape=None)
# set turtle with new shape
# and new position
turtle.shape("gfg.gif")
turtle.up()
turtle.setpos(-10,10)
turtle.down()
# loop for motion
for i in range(22):
turtle.fd(40+5*i)
turtle.right(90)
Output :
