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My weekend project

It’s Sunday; I’m playing with my music collection, content as a fed-and-burped babe. Allow me to explain.

I realized last night that, in tracking my shifting musical tastes via my Last.fm Pro account, I’m basically remaking “Pardon My Icons,” the creative project I launched on this very website in 1995, back when it was still at a tilde address (it did not become zeldman.com until ’96), and which first brought my work to the attention of other creatives who were also discovering the early web and making it their own.

Me, collage, and music

Although I was not serious about it, I started making collage art when I lived in Washington DC in my 20s.

Back then I was serious about composing and producing. I used an Akai 12-track recorder, a rack of synth modules commanded by my Yamaha DX7 with a custom E! card, and a PC running Personal Composer MIDI, arranging, and composition software. I also had an old Selmer Bundy flute, an African reed instrument whose name I forget (and whose “reed” turned out to be a dried locust carcass, as I would discover, to my horror, when the instrument broke), Fender amps, mics, and a variety of percussion instruments with which I made music in my Washington, DC-based recording studio. But that’s a whole ’nother story.

I did not expect to earn a living as a composer, and in that negative expectation I was more than amply fulfilled.

So I scrounged up a day job at a local advertising agency as a naively optimistic copywriter.

And a night job as a stringer for The Washington Post’s Arts section.

Music journalist by night

The paper’s arts section editor in those days was named Richard. I’d gotten his attention without soliciting it after creating “Khz” for City Paper. Khz was my weekly music column. I covered the emerging go-go and hardcore scenes, as they were what was happening in DC, and the whole country would soon be listening. Naturally, the Post made me stop writing about that interesting and relevant stuff, and instead paid me $40 per to crank out anodyne concert reviews of mainstream artists like Kenny Rogers when their tours came through DC. (I was comped to the ticket but paid my own travel and gas out of the 40 bucks.)

I typically had 30 minutes from the time the headliner started to call in my review, which meant I had to write it in my head while watching the beginning of the performance, then run to a pay phone booth (kids, ask your parents) and dictate it aloud to someone on the copy desk, before the concert had even begun to build up a head of steam. This wasn’t fair to the artists. I did the best job I could under the circumstances, taking pride in how quickly I could structure and ship a news story. Richard fired me before I could quit, but that, too, is another story.

Most importantly at that time, I lived with a girlfriend. She was an artist and architect who had left that career to study computer programming. We were social (many friends, drinking was often involved), and serious about our art—which, in my case, was music, even if I earned my living writing concert reviews and crafting passable but hardly brilliant ads.

Through all of those ups and downs, and to the side of those major efforts, I kept at the collage for years, putting in several hours a night making the things. When each was finished—and deciding that any art product was finished was damned tough for my restless young mind—I would carefully frame it behind glass, and mount it on the walls of our apartment.

Was it art? Just a hobby? Who knows? It made me happy.

And then gradually, as I put more effort into my music and ad careers, I set the collage-making aside, for a time.

New career in a new town

Ten years later, I was a New York art director and copywriter, two years sober, and no longer in that same romantic relationship. That’s okay, I was in a new one.

I’d packed my music studio equipment—now obsolete because Akai stopped making the proprietary multitrack tape format that their 12-track unit ran on—in a storage unit. Eventually I’d give away all that music and recording equipment (keeping only the multitrack masters), but that, too, is another story.

Cutting-edge for a day

Then in 1995, one of our ad clients asked the agency if we could make them a website. Like many of you, we lied and said, sure. And then we figured out how to actually do it.

The client was Warner Bros., the project was “Batman Forever,” our visionary client was Donald Buckley, my partners were Steve McCarron, Alec Pollak, and Doug Rice, and the website was a huge hit, attracting half the people who visited the early web. (Alec’s “Flashback 1995: batmanforever” shares screenshots, which are great, although they cannot convey what a breakthrough the site was in March, 1995.)

With 3 million people using the web in 1995, the site got 1.5 million visits a day for over a year. Not bad.

Pardon my icons (1995)

First gallery spread of “Pardon My Icons,” a zeldman.com entertainment from 1995 ff.

I immediately set to work creating a personal site (this one), and Pardon My Icons was one of its first “entertainments.”

As is often the case with my creative efforts, I made these tiny, Warhol-inflected bits of art as a protest against what I saw as the mediocrity of the icons in general use on that early, early web.

(Similarly, my friends and I would later start The Web Standards Project in protest against the dumb ways most folks were being told to create websites, e.g. using proprietary tags instead of W3C and ECMA standards, because browsers didn’t properly support those. Having lost access to my musical master tapes because I’d invested in Akai’s non-standard and eventually discontinued tape format, I was kind of keen on not letting the internet fall victim to the same kind of nonstandard f*ckery. But that, too, is another story. We are gathered here to talk about icons and collage. So let’s do that:)

A mental break

I track my music on Last.fm Pro. Here’s my account. (But don’t look unless you, too, have a Pro account. I’ll explain why in a moment.)

Photo spread: some of the artists I listen to, as shown on last.fm Pro.
Some of the artists I listen to, as shown on last.fm Pro.

Last.fm lists the artists you play, arranging them by the number of plays. Thus, if you were to play three tracks by Freddie Gibbs and two by Bill Evans, you’d have a collage featuring those two artists, with Freddie preceding Bill because he has one more play than Bill.

But if you play three tracks each of Freddie Gibbs and Bill Evans, then Bill will come first, because Bill comes before Freddie alphabetically.

Through such moves, over time, an ever-shifting collage unfolds. But only in Last.fm Pro.

In regular, free old last.fm, you can see other people’s artists as a list, arranged by number of plays, interrupted by an ugly barrage of ads. This is a useful free service for those who are curious about what their friends listen to. But it is a list, not an artful collage, of course.

Collage for days

In Pro, you can see their artists and yours as an ad-free collage that goes on for pages and pages. Plus, as a Pro user, you can choose which photo represents which artist—and even upload your own. When viewing your collection, you and your visitors will see a collage of your favorite artists, in descending order of plays (and with the English alphabet deciding who at each play count precedes whom), using artwork you not only select, but you can also create and upload to the service.

I like Pro. And even though the product isn’t exactly in what you’d call hyper active development—even though the server isn’t always fast, even though there are a few bugs that will probably never get fixed, even though new features are introduced rarely, and the company’s customer service department isn’t exactly the most active help desk in tech—despite those minor drawbacks, the site does things no other website can do. And at US $3, the Pro account isn’t exactly priced out of reach for most customers. (If you can afford a computer, internet access, a music collection and/or a music streaming service, you can probably scratch the 3 bucks together as well.)

How to collage on last.fm

By controlling what I listen to, and the order in which I listen, I’m slowly building an infinite collage of my evolving musical tastes.

By choosing or finding the artist photos (often post-producing them in Photoshop), I create my mood, my rhythm, and my shifting color palettes.

There are design rules governing where portraits should be placed. For instance, people whose face or gaze points rightward get placed on the left of the grid, so they lead the viewer’s eye from left to right, into the composition, whereas those who gaze to my left belong on the right side, leading the viewer’s eye back in.

To reposition someone, I may listen to a few extra plays of them. Or use last.fm’s Pro Admin to subtract a few plays.

When I started using Last.fm, I merely wanted a visual record of what I was listening to, and when I listened. But as you may have inferred, an accurate count of everything I’ve listened to over the past years is no longer my goal in using last.fm; the goal is now the endless collage.

It’s kinda spiritual.

(Reminder: the only way to see it is to be a Pro member of last.fm, which turns off ads and enables you to view your own and other people’s collections in a grid format instead of a list. If you’re a non-member, you see a list jammed with ads.)

If a tree falls, is it art?

Unlike the real-world collages I made in my 20s (which could be mounted on a wall), and unlike 1995’s “Pardon My Icons” (which could be viewed in any browser connected to the web), my current art-making/hobby activity is not publicly viewable except by last.fm Pro users. And that’s okay. ’Cause I’m not designing this for anyone besides myself to enjoy. I mean, if you see it, cool. But if nobody ever sees it, engaging with it will still make me happy.

Which makes this collage business—what? Therapy? Gaming? (Just of a different sort than anybody else?) A form of stimming? It definitely helps lower my general anxiety, providing a space where I can make pretty pictures while listening to my favorite music, which, driven in part by the desire to expand the collage, is widely inclusive and always expanding.

The hunt for fresh collage material also helps keep me interested in new music. (Readers who feel stuck, take note.) And my collage-making, however unimportant it may be, also provides a needed mental health break during these hellish times.

I do this activity every weekend when my more normal friends are biking or baking or dancing.

Is this activity, into which I’ve now poured many hours of my life, artistry or autism? Who cares? The point is that it’s escapist and harmless and we all need some of that in our lives, however we can grab it.

However you grab your moments of calm, meditation, and happiness, never be ashamed of taking care of yourself.

See also…

Rediscovering music: If Spotify exposes you to new music other people are listening to, Last.fm helps remind you of great music in your existing collection that may have slipped your mind.

For love of pixels: Stroll with us down memory lane as we celebrate the pearl anniversary of pixel art creation’s primary progenitor, and some of the many artists and design languages it inspired.

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Digital newspaper design challenge: a report from Poynter, part 1

CAN design create a better user experience that engages readers and drives revenue? Can it fight fake news and help save real journalism at a time when news organizations large and small are underfinanced and under attack?

These questions drove the Poynter Design Challenge, “a project to create new visual models for digital news publications” sponsored by William R. Hearst III, hosted by the Poynter Institute, and directed by publication designer Roger Black.

The challenge began October 17–18 in New York, with five pundits and five designers, of whom I was honored to be one, workshopping a project brief during a two-day conference event at the Columbia Journalism School. (You can watch videos of all these sessions courtesy of Fora.tv.)

The next phase took place yesterday in St. Petersburg, Florida, as the four other designers and I presented our work to a live audience. In this short piece, I’ll talk about the designs my colleagues presented; in the next, I’ll discuss my own.

Reconnecting with the people: the challenge for digital news

Roger Black described the difficulties facing digital news publications:

The challenge is serious. Fake news crowds real news. Numbers no longer add up for publishers. Readers jump from site to site without knowing where they are, or staying for long. You can see the brief for this project here.

Can design help? Well, as a I designer, I think it can. I mean, the design of most news pages is not what you’d call attractive. But the solutions proposed at Poynter will be much more strategic than cosmetic. And they’re strategies that can be combined.
Five design answers that add up, Roger Black, January 20, 2017

“A news publication might think a bit more like Fitbit”

News prototype by Kat Downs Mulder, Graphics director at The Washington Post.

Between us, we designers had about a century of experience designing digital publications—internally, as consultants, or both. This means that, even though an open “design challenge” brief necessarily omits an unknown number of the specific requirements any actual publication design assignment would include, all of us were aware of, and to some degree addressed, typical news publication requirements not included in our brief.

Kat Downs Mulder, Graphics Director at The Washington Post, shared a prototype for a big-brand news site. Kat had just given birth to a healthy baby boy (congratulations!), so her work was presented by two of her colleagues from The Post. Kat did not design with the avid, committed news reader in mind (since those folks are not the problem for most publications). Instead, she pondered how to engage the typically fragmented attention of today’s distracted and passive news reader:

“A big-brand news site [should be] aware that people have a lot more to do in their lives than read the news,” Kat posited. Thus, “A news publication might think a bit more like Fitbit. That is, it should make you feel like it’s working for you. A reader should say, ‘I’m reading everything I need to know.’”

Keep that dopamine pumping

Kat presented a multi-paned prototype. The wider pane on the right contained news content; the narrower pane at left was navigation. As I’ve just described it, this isn’t much different from the current Post website, but Kat’s prototype was very different, because it prized reader control over editorial director control; kept track of what you read; encouraged extra reading the way Fitbit encourages extra steps, and rewarded it the same way Fitbit does, with an accumulation of points that give the reader dopamine hits and create the perception that the “news app” is working for her—as a rewarding part of her busy lifestyle.

An Operating System for your city

Mike Swartz, Partner at Upstatement, a design and engineering studio in Boston, took on the challenge to smaller publications (such as his original hometown paper, the Pittsburgh Post-Gazette) which lack the resources of a Washington Post or New York Times.

Mike’s presentation, “information OS for a city: redefining the opportunity for local media,” turned the journalistic prowess of a good local paper into a superpower, connecting readers to their city the way the “terrible towel” stunt concocted in desperation by radio announcer Myron Cope in 1975 reconnected Pittsburghers to their hometown football team, and helped the Steelers win Super Bowl X over the Dallas Cowboys.

There’s a potential for an operation like the [Post Gazette] to rebrand itself as more of an “informational operating system” for its city. With different types of products that are focused and useful and not necessarily bundled into a traditional news format, we can create more enjoyable experiences and more useful products readers will love.

Building reader interest and finding a way to pay for it all

Lucie Lacava designed an app targeted at millennials.

Where the rest of us avoided the elephant in the room, in her design Lucie Lacava, president of Lacava Design Inc., boldly confronted the challenges of advertising and monetization. Algorithm-driven advertising frustrates users, who, in desperation, block it. Choked for income as a result, publications and advertisers create more and more intrusive forms of unwanted advertising. Nobody wins.

And while subscription models have worked, at least partly, for some of the very top news publications, such models are not likely to help most news publications in the near term.

Digital publication as digital application

Lucie’s design addressed these challenges by recasting the news as a hyper-customized application targeted at younger users, who get to choose news streams and ads that are relevant to them. “The elusive millennial” was Lucie’s target. I cannot do her idea justice with a couple of paragraphs and a single screen shot.

Affordable, immersive VR is here

Jared Cocken, brand and product designer for hire and co-founder of STYLSH.co., approached the “attention war” by showing how any size publication could create “video or VR driven stories that enrich a user’s understanding of the world around them.”

Because VR video is immersive, it holds viewer attention. Because it is reality-based, it fights fake news. (It’s hard to call bullshit on a scene you can explore from any angle.) VR also, potentially, builds compassion. It’s one thing to read about conditions in a Syrian refugee camp, another to visually experience them in VR.

Until now VR and video have been cost-prohibitive, but, working (and co-presenting) with VR startup founder Anna Rose and Hollywood producer/actor Banks Boutté, Jared showed how even woefully under-financed newsrooms can use newly designed, super-affordable tools to create “video or VR-driven stories that enrich a user’s understanding of the world around them.”

(For more on VR and the web, see webvr.info and VR Gets Real with WebVR by studio.zeldman’s Roland Dubois.)

Parting thought for now

Blogging about a conference is like tweeting about a sexual experience. You had to be there. I wanted to record and share the outlines of what my fellow designers presented, but these few paragraphs should in no way be considered authentically representative of the deep thinking and work that went into every presentation.

You may see holes in some of the arguments presented here. In some cases, I might agree with you—some ideas, while dazzlingly creative, did not seem to me like the right way to save news. But in most cases, if an idea seems wrong, blame my telling. If you had been there and heard and seen everything, the value of the proposal would have far more apparent than it can be here.

I love that each of us took on a quite different aspect of the problem, and addressed it using very different tools. I’ll be back soon with a short write-up of the design approach I took. Meanwhile, I want to thank all the pundits, designers, and attendees in New York and St. Petersburg—and the Poynter Institute, Roger Black, and William R. Hearst III for making it all possible.

 

Also published in Track Changes.

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Frank Rich and the price of paywalls for writers

INCREASINGLY, the motivations of writers and the motivations of the businesses they work for are at odds with each other. Journalists, enabled by the web, are increasingly defining success according to exposure, and news organizations are increasingly defining success according to the limitation of exposure.” — Frank Rich and the price of paywalls for writers

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Episode 39: Crowd Fusion’s Brian Alvey live on The Big Web Show

Brian Alvey

BRIAN ALVEY (home, Twitter) is our guest on The Big Web Show Episode 39, recording live Thursday, February 16, at 12:00 PM Eastern at 5by5.tv/live.

Brian is CEO of Crowd Fusion, a publishing platform that combines popular applications like blogging, wikis, tagging and workflow management, and a leader in the content management world. He co-founded Weblogs, Inc.—home to Engadget, Autoblog, TUAW and more—and built the Blogsmith platform, both of which were acquired by Aol and are essential to their current strategy. Brian has been putting big brands on the web since 1995 when he designed the first TV Guide website and helped BusinessWeek leap from Aol to the web.

Brian built database-driven web applications and content management systems for many large companies in the 1990’s including Intel, J.D. Edwards, Deloitte & Touche and The McGraw-Hill Companies. His 1999 Tech-Engine site was a “skinnable HotJobs” which powered over 200 online career centers including XML.com, Perl.com, O’Reilly & Associates Network, DevShed, and Computer User magazine.

He has been the art director of three print magazines (I met him in 1995 when he was art director for “Net Surfer” or something like that) and was the Chief Technology Officer of Rising Tide Studios where he developed The Venture Reporter Network, which is now a Dow Jones property.

In 2003, Brian invented and launched Blogstakes, a sweepstakes application for the blogging community. He is a former Happy Cog partner of mine; at Happy Cog, Brian built content management systems for customers including Capgemini, A List Apart, and the Kansas City Chiefs. He was also the creator and host of the Meet The Makers conference, a series of talk show-style events that were so compelling, they helped inspired me to create An Event Apart with Eric Meyer.

And I’ll stop there. Ladies and gentlemen, a legend and true creative force in this medium. Please join us at tomorrow on 5by5.tv/live for a lively and wide-ranging discussion.

The Big Web Show (“Everything Web That Matters”) records live every Thursday at 12:00 PM Eastern. Edited episodes can be watched afterwards, often within hours of recording, via iTunes (audio feed | video feed) and the web. Subscribe and enjoy!

The Big Web Show #39: Brian Alvey.

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Wikileaks Cablegate Reactions Roundup

Andy Baio helps us make sense of Wikileaks by providing an absolutely brilliant roundup of facts, coverage, personal responses, and visualizations from around the world.

Andy is a journalist/programmer living in L.A. He works at Expert Labs, helped create Kickstarter and Upcoming, and has made an album, among other things.

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I guest-edit .net magazine

Web 2.1. Zeldman guest-edits .net magazine.

A List Apart and .net magazine have long admired each other. So when .net editor Dan Oliver did me the great honor of asking if I wished to guest edit an issue, I saluted smartly. The result is now arriving in subscriber post boxes and will soon flood Her Majesty’s newsstands.

In .net magazine Issue No. 206, on sale 17th August in UK (and next month in the US, where it goes by the name “Practical Web Design”), we examine how new standards like CSS3 and HTML5, new devices like iPhone and Droid, and maturing UX disciplines like content strategy are converging to create new opportunities for web designers and the web users we serve:

  • Exult as Luke Wroblewski shows how the explosive growth of mobile lets us stop bowing to committees and refocus on features customers need.
  • Marvel as Ethan Marcotte explains how fluid grids, flexible images, and CSS3 media queries help us create precise yet context-sensitive layouts that change to fit the device and screen on which they’re viewed.
  • Delight as Kristina Halvorson tells how to achieve better design through coherent content wrangling.
  • Thrill as Andy Hume shows how to sell wary clients on cutting-edge design methods never before possible.
  • Geek out as Tim Van Damme shows how progressive enhancement and CSS3 make for sexy experiences in today’s most capable browsers—and damned fine experiences in those that are less web-standards-savvy.

You can also read my article, which asks the musical question:

Cheap, complex devices such as the iPhone and the Droid have come along at precisely the moment when HTML5, CSS3 and web fonts are ready for action; when standards-based web development is no longer relegated to the fringe; and when web designers, no longer content to merely decorate screens, are crafting provocative, multi-platform experiences. Is this the dawn of a newer, more mature, more ubiquitous web?

Today’s web is about interacting with your users wherever they are, whenever they have a minute to spare. New code and new ideas for a new time are what the new issue of .net magazine captures. There has never been a better time to create websites. Enjoy!


Photo by Daniel Byrne for .net magazine. All rights reserved.

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Crowdsourcing Dickens

As an experiment in new new media thinking, I recently crowdsourced a new new literature version of Charles Dickens’s musty old old old lit chestnut, Great Expectations—the familiar tale of Pip, Ms Havisham, the convict Magwitch, et al.

Creative excellence and spin-worthy results required a pool of 10,000 people who had never read Great Expectations. Fortunately, I had access to 10,000 recent American college graduates, so that was no problem.

To add a dab of pseudoscience and appeal obliquely to the copyleft crowd, I remixed the new work’s leading literary themes with the top 20 Google search queries, using an algorithm I found in the mens room at Penn Station.

The result was a work of pure modern genius, coming soon to an iPad near you. (Profits from the sale will be used to support Smashing Magazine’s footer and sidebar elements.)

Gone was the fusty old title. Gone were the cobwebbed wedding cake and other dare I say emo images. It was goodbye to outdated characters like Joe the blacksmith and the beautiful Estella, farewell to the love story and the whole careful parallel between that thing and that other thing.

Gone too was the tired old indictment of the Victorian class system, and by implication of all economic and social systems that separate man from his brothers in Christ, yada yada. As more than one of my young test subjects volunteered in a follow-up survey, “Heard it.”

In place of these obsolete narrative elements, the students and the prioritized Google searches created, or dare I say curated, a tale as fresh as today’s algorithmically generated headlines.

The results are summarized in the table below.

Old Great Expectations New Great Expectations
On Christmas Eve, Pip, an orphan being raised by his sister, encounters the convict Magwitch on the marshes. n/a
The convict compels Pip to steal food from his sister’s table, and a file from her husband the blacksmith’s shop. Pip thereby shares the convict’s guilt and sin—but his kindness warms the convict’s heart. Guy on girl
Pip’s sister, Mrs. Joe, abuses him. Her husband loves Pip but is unable to protect him or offer him a future beyond blacksmithing. Girl on girl (multiple entries)
Pip meets Miss Havisham, an old woman abandoned on her wedding day, who sits in her decrepit house, wearing a yellowing wedding gown, her only companion the beautiful and mysterious girl Estella. Pip falls in love with Estella, but Miss Havisham has trained the girl to break men’s hearts. Guy on guy
Pip visits Miss Havisham until his apprenticeship with Joe the blacksmith begins. Pip hates being a blacksmith and worries that Estella will see him as common. Two girls, one guy
Mrs Joe suffers a heart attack that leaves her mute. A kind girl named Biddy comes to take care of Mrs Joe. After Mrs Joe’s death, Biddy and Joe will marry. Meanwhile, Pip comes into an unexpected inheritance and moves to London, where he studies with a tutor and lives with his friend Herbert. Dragons
Pip believes Miss Havisham is his benefactor and that she intends him to marry Estella, whom he still adores. Day by day, Estella grows more cruel. Pip never tells her of his love for her. Wizards
One stormy night, Pip discovers that his benefactor is not Miss Havisham but the convict Magwitch. The news crushes Pip, but he dutifully allows Magwitch to live with him—worrying, all the while, because Magwitch is a wanted man who will be hanged if discovered. Explosions
Miss Havisham repents having wasted her life and perverted Estella. She is caught in a fire. Pip heroically saves her but she later dies from her burns. Soon afterwards, Pip and Herbert try to help Magwitch escape, but Magwitch’s old enemy Compeyson—who happens to be the man who abandoned Miss Havisham at the altar—betrays Magwitch to the authorities. Magwitch and Compeyson struggle. Compeyson dies and Magwitch is taken to prison. Gunfights
Pip now realizes that Magwitch is a decent man and tries to make Magwitch’s last years happy ones. He also discovers that Magwitch is Estella’s father. Magwitch dies in prison shortly before he was to be executed. Pip tells the dying Magwitch of his love for Estella. Fistfights
Pip becomes ill and is nursed back to health by Joe, whom Pip recognizes as a good man in spite of his lack of education and “class.” Pip goes into business overseas with Herbert. Eventually he returns to England and visits Joe, who has married Biddy. They have a child named Pip. As the book ends, the middle-aged Pip makes one last visit to Miss Havisham’s house, where he discovers an older and wiser Estella. There is the implication that Pip and Estella may finally be together. Anal
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Ed Bott’s Lament

In “IE9: Microsoft’s new browser gets no respect at all,” ZDNet’s Ed Bott sees seething contempt where I intended even-handed calm, and asks why my discussion yesterday of the tone of a months-old IE announcement failed to discuss yesterday’s keynote at MIX10, which I didn’t see.

Ed, for the record: I didn’t see the MIX10 keynote, which took place while I was traveling home from SXSW Interactive and after I wrote “IE9 Preview.” I wasn’t responding to the keynote. I was responding to the article I linked to, “An Early Look at IE9 For Developers.”

As a hint, I linked to the article in my lede and referred to it by name.

Hours after I wrote the post, while I was sitting in a jet between Austin and New York, Microsoft unveiled updated information about IE9, with good news on its web standards support, which I’ve since had confirmed by neutral developers—neutral in the sense that their allegiance is to web standards, not to any particular browser or platform.

I look forward to studying up on the latest IE improvements. Contrary to your inference, I respect browser engineers as I respect people generally. Indeed, Chris Wilson, former IE lead, and Tantek Çelik, former IE/Mac lead, are my friends. Heck, a few nights ago, Tantek and I were partying like brothers at SXSW Interactive and I have often written glowingly about his and Chris’s achievements on behalf of web standards and browser UX.

I’m surprised that you built a whole article out of refuting things you inferred but I never said. Slow news day?