Developer guide for beginners on contributing to Fluent Bit
If you have some knowledge of C, this guide should help you understand how to make code changes to Fluent Bit.
Libraries
Most external libraries are embedded in the project in the /lib folder. To keep its footprint low and maximize compatibility in cross-platform builds, Fluent Bit attempts to keep its dependency graph small.
The external library that you're mostly likely to interact with is MessagePack.
For cryptographic support, Fluent Bit uses the system installed version of OpenSSL. You must install OpenSSL libraries and headers before Building Fluent Bit.
Memory management
When you write Fluent Bit code, you'll use the Fluent Bit versions of the standard C functions for working with memory:
flb_malloc(): Equivalent to malloc, allocates memory.
flb_calloc(): Equivalent to calloc, allocates memory and initializes it to zero.
Fluent Bit has a stripped down version of the popular SDS string library. See flb_sds.h for the API.
In general, you should use SDS strings in any string processing code. SDS strings are fully compatible with any C function that accepts a null-terminated sequence of characters. To understand how they work, see the explanation on Github.
HTTP client
Fluent Bit has its own network connection library. The key types and functions are defined in the following header files:
The following code demonstrates an HTTP request in Fluent Bit:
#include <fluent-bit/flb_upstream.h>
#include <fluent-bit/flb_io.h>
#include <fluent-bit/flb_http_client.h>
#include <fluent-bit/flb_info.h>
#include <fluent-bit/flb_config.h>
#define HOST "127.0.0.1"
#define PORT 80
static flb_sds_t make_request(struct flb_config *config)
{
struct flb_upstream *upstream;
struct flb_http_client *client;
size_t b_sent;
int ret;
struct flb_upstream_conn *u_conn;
flb_sds_t resp;
/* Create an 'upstream' context */
upstream = flb_upstream_create(config, HOST, PORT, FLB_IO_TCP, NULL);
if (!upstream) {
flb_error("[example] connection initialization error");
return -1;
}
/* Retrieve a TCP connection from the 'upstream' context */
u_conn = flb_upstream_conn_get(upstream);
if (!u_conn) {
flb_error("[example] connection initialization error");
flb_upstream_destroy(upstream);
return -1;
}
/* Create HTTP Client request/context */
client = flb_http_client(u_conn,
FLB_HTTP_GET, metadata_path,
NULL, 0,
FLB_FILTER_AWS_IMDS_V2_HOST, 80,
NULL, 0);
if (!client) {
flb_error("[example] count not create http client");
flb_upstream_conn_release(u_conn);
flb_upstream_destroy(upstream);
return -1;
}
/* Perform the HTTP request */
ret = flb_http_do(client, &b_sent)
/* Validate return status and HTTP status if set */
if (ret != 0 || client->resp.status != 200) {
if (client->resp.payload_size > 0) {
flb_debug("[example] Request failed and returned: \n%s",
client->resp.payload);
}
flb_http_client_destroy(client);
flb_upstream_conn_release(u_conn);
flb_upstream_destroy(upstream);
return -1;
}
/* Copy payload response to an output SDS buffer */
data = flb_sds_create_len(client->resp.payload,
client->resp.payload_size);
flb_http_client_destroy(client);
flb_upstream_conn_release(u_conn);
flb_upstream_destroy(upstream);
return resp;
}
The flb_upstream structure represents the host/endpoint that you want to call. Normally, you'd store this structure somewhere so that it can be reused. An flb_upstream_conn represents a connection to that host for a single HTTP request. This connection structure shouldn't be used for more than one request.
Linked lists
Fluent Bit contains a library for constructing linked lists: cfl_list. The type stores data as a circular linked list.
The cfl_list.h header file contains several macros and functions for use with the lists. The following example shows how to create a list, iterate through it, and delete an element.
#include <cfl/cfl.h>
#include <fluent-bit/flb_info.h>
struct item {
char some_data;
struct cfl_list _head;
};
static int example()
{
struct cfl_list *tmp;
struct cfl_list *head;
struct cfl_list items;
int i;
int len;
char characters[] = "abcdefghijk";
struct item *an_item;
len = strlen(characters);
/* construct a list */
cfl_list_init(&items);
for (i = 0; i < len; i++) {
an_item = flb_malloc(sizeof(struct item));
if (!an_item) {
flb_errno();
return -1;
}
an_item->some_data = characters[i];
cfl_list_add(&an_item->_head, &items);
}
/* iterate through the list */
flb_info("Iterating through list");
cfl_list_foreach_safe(head, tmp, &items) {
an_item = cfl_list_entry(head, struct item, _head);
flb_info("list item data value: %c", an_item->some_data);
}
/* remove an item */
cfl_list_foreach_safe(head, tmp, &items) {
an_item = cfl_list_entry(head, struct item, _head);
if (an_item->some_data == 'b') {
cfl_list_del(&an_item->_head);
flb_free(an_item);
}
}
}
MessagePack
Fluent Bit uses MessagePack to internally store data. If you write code for Fluent Bit, it's almost certain that you will interact with MessagePack.
Fluent Bit embeds the msgpack-c library. The following example shows how to manipulate message pack to add a new key/value pair to a record. In Fluent Bit, the filter_record_modifier plugin adds or deletes keys from records. See its code for more.
#define A_NEW_KEY "key"
#define A_NEW_KEY_LEN 3
#define A_NEW_VALUE "value"
#define A_NEW_VALUE_LEN 5
static int cb_filter(const void *data, size_t bytes,
const char *tag, int tag_len,
void **out_buf, size_t *out_size,
struct flb_filter_instance *f_ins,
void *context,
struct flb_config *config)
{
(void) f_ins;
(void) config;
size_t off = 0;
int i = 0;
int ret;
struct flb_time tm;
int total_records;
int new_keys = 1;
msgpack_sbuffer tmp_sbuf;
msgpack_packer tmp_pck;
msgpack_unpacked result;
msgpack_object *obj;
msgpack_object_kv *kv;
/* Create temporary msgpack buffer */
msgpack_sbuffer_init(&tmp_sbuf);
msgpack_packer_init(&tmp_pck, &tmp_sbuf, msgpack_sbuffer_write);
/* Iterate over each item */
msgpack_unpacked_init(&result);
while (msgpack_unpack_next(&result, data, bytes, &off) == MSGPACK_UNPACK_SUCCESS) {
/*
* Each record is a msgpack array [timestamp, map] of the
* timestamp and record map. We 'unpack' each record, and then re-pack
* it with the new fields added.
*/
if (result.data.type != MSGPACK_OBJECT_ARRAY) {
continue;
}
/* unpack the array of [timestamp, map] */
flb_time_pop_from_msgpack(&tm, &result, &obj);
/* obj should now be the record map */
if (obj->type != MSGPACK_OBJECT_MAP) {
continue;
}
/* re-pack the array into a new buffer */
msgpack_pack_array(&tmp_pck, 2);
flb_time_append_to_msgpack(&tm, &tmp_pck, 0);
/* new record map size is old size + the new keys we will add */
total_records = obj->via.map.size + new_keys;
msgpack_pack_map(&tmp_pck, total_records);
/* iterate through the old record map and add it to the new buffer */
kv = obj->via.map.ptr;
for(i=0; i < obj->via.map.size; i++) {
msgpack_pack_object(&tmp_pck, (kv+i)->key);
msgpack_pack_object(&tmp_pck, (kv+i)->val);
}
/* append new keys */
msgpack_pack_str(&tmp_pck, A_NEW_KEY_LEN);
msgpack_pack_str_body(&tmp_pck, A_NEW_KEY, A_NEW_KEY_LEN);
msgpack_pack_str(&tmp_pck, A_NEW_VALUE_LEN);
msgpack_pack_str_body(&tmp_pck, A_NEW_VALUE, A_NEW_VALUE_LEN);
}
msgpack_unpacked_destroy(&result);
/* link new buffers */
*out_buf = tmp_sbuf.data;
*out_size = tmp_sbuf.size;
return FLB_FILTER_MODIFIED;
The input plugin structure is defined in flb_input.h. There are a number of functions which a plugin can implement, but most only implement cb_init, cb_collect, and cb_exit.
The "dummy" input plugin is very basic and is an excellent example to review to understand more.
Input plugins can use threaded mode if the flag FLB_INPUT_THREADED is provided.
To enable threading in your plugin, add the FLB_INPUT_THREADED to the set of flags when registering:
Filter plugins can not asynchronously make HTTP requests. If your plugin needs to make a request, add the following code when you initialize your flb_upstream:
/* Remove async flag from upstream */
upstream->flags &= ~(FLB_IO_ASYNC);
Output
Output plugins are defined in flb_output.h. Each plugin must implement cb_init, cb_flush, and cb_exit.
The stdout plugin is very basic; review its code to understand how output plugins work.
Development environment
Fluent Bit provides a standalone environment for development. Developers who use different operating systems or distributions can develop on a basic, common stack. The development environment provides the required libraries and tools for you.
During development, you can build Fluent Bit as follows:
cd build
cmake -DFLB_DEV=On ../
make
Fluent Bit uses CMake 3. On some systems you might need to invoke it as cmake3.
To enable the unit tests, run the following command:
cmake -DFLB_DEV=On -DFLB_TESTS_RUNTIME=On -DFLB_TESTS_INTERNAL=On ../
make
Internal tests are for the internal libraries of Fluent Bit. Runtime tests are for the plugins.
You can run the unit tests with make test. However, this is inconvenient in practice. Each test file will create an executable in the build/bin directory, which you can run directly. For example, if you want to run the SDS tests, you can invoke them as follows:
$ ./bin/flb-it-sds
Test sds_usage... [ OK ]
Test sds_printf... [ OK ]
SUCCESS: All unit tests have passed.