The Refinery is a single-level PK3 for Doom using the GZDoom source port that was released in September 2012. It was designed by Daniel Gimmer (Tormentor667) and uses the music track "Suspense" by Perkristan. Described as a reinterpretation of Doom's E2M3: Refinery with strong influences by KDiZD, it contains large array of new enemies and other custom content.
Custom monsters[edit]
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Get past the sliding doors at the west side of the map and get to a section that has lava over it. Drop into the lava and head east to pick up either a BFG9000 or a box of rockets depending on your skill level. (sector 7056)
- At the northwest end of the map, in the L-shaped hall, find the red button on the inner corner, then head a bit north, then east to get a box of ammo. (sector 8029)
- In the hall with nukage and crates dropping, head to the northwest side and find armor bonuses in an alcove. (sector 9013)
- At the east end of the refinery, take the broken walkway up and head east and south to a switch. Quickly run back to the big room and drop into the nukage, then head underneath the walkway through two open gates before they close. On the other side, you can find rockets. (sector 11379)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on November 30, 2021.
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
|
|
| Cooperative
|
| Monsters |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
| Zombieman |
39 |
36 |
0 |
0 |
0 |
71 |
71 |
71
|
| Shotgun guy |
10 |
14 |
0 |
0 |
0 |
24 |
24 |
24
|
| Imp |
0 |
15 |
0 |
0 |
0 |
15 |
15 |
15
|
| Lost soul |
0 |
4 |
0 |
0 |
0 |
4 |
4 |
4
|
| Demon |
6 |
15 |
0 |
0 |
0 |
21 |
21 |
21
|
| Spectre |
9 |
19 |
0 |
0 |
0 |
28 |
28 |
28
|
| Cacodemon |
0 |
2 |
0 |
0 |
0 |
2 |
2 |
2
|
| Baron of Hell |
2 |
4 |
0 |
0 |
0 |
6 |
6 |
6
|
| Swarm |
2 |
9 |
0 |
0 |
0 |
11 |
11 |
11
|
| Blot |
3 |
3 |
0 |
0 |
0 |
6 |
6 |
6
|
| Wraith |
9 |
10 |
0 |
0 |
0 |
19 |
19 |
19
|
| Trite |
3 |
9 |
0 |
0 |
0 |
12 |
12 |
12
|
| Tentacle (floor) |
5 |
2 |
0 |
0 |
0 |
7 |
7 |
7
|
| Tentacle (ceiling) |
4 |
4 |
0 |
0 |
0 |
8 |
8 |
8
|
| Pustule |
4 |
12 |
4 |
4 |
4 |
12 |
12 |
12
|
| SMG zombie |
10 |
6 |
0 |
0 |
0 |
16 |
16 |
16
|
| Sonic railgun zombie |
1 |
6 |
0 |
0 |
0 |
7 |
7 |
7
|
| Nightshade |
9 |
3 |
0 |
0 |
0 |
9 |
9 |
9
|
| Shadow |
9 |
46 |
0 |
0 |
0 |
55 |
55 |
55
|
| Rocket launcher guy |
7 |
15 |
0 |
0 |
0 |
19 |
19 |
19
|
| Auto-shotgun guy |
6 |
4 |
0 |
0 |
0 |
10 |
10 |
10
|
| Quad-shotgun guy |
2 |
4 |
0 |
0 |
0 |
6 |
6 |
6
|
| Repeater zombie |
3 |
7 |
0 |
0 |
0 |
10 |
10 |
10
|
| Hangman |
4 |
5 |
1 |
1 |
1 |
9 |
9 |
9
|
| Z Spec Ops (machinegun) |
0 |
6 |
0 |
0 |
0 |
6 |
6 |
6
|
| Z Spec Ops (shotgun) |
0 |
5 |
0 |
0 |
0 |
5 |
5 |
5
|
| Agaures |
5 |
7 |
0 |
0 |
0 |
12 |
12 |
12
|
| Agaures |
5 |
0 |
0 |
0 |
0 |
5 |
5 |
5
|
| Vore |
2 |
7 |
0 |
0 |
0 |
9 |
9 |
9
|
| Daedabus |
1 |
3 |
0 |
0 |
0 |
4 |
4 |
4
|
| Weapons |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
| Chainsaw |
0 |
1 |
0 |
0 |
0 |
1 |
1 |
1
|
| Shotgun |
0 |
2 |
0 |
0 |
0 |
2 |
2 |
2
|
| Chaingun |
1 |
1 |
0 |
0 |
0 |
2 |
2 |
2
|
| Rocket launcher |
1 |
1 |
0 |
0 |
0 |
2 |
2 |
2
|
| Plasma gun |
0 |
1 |
0 |
0 |
0 |
1 |
1 |
1
|
| BFG9000 |
0 |
1 |
0 |
1 |
1 |
1 |
1 |
1
|
| Ammunition |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
| Clip |
53 |
42 |
4 |
4 |
4 |
81 |
81 |
81
|
| Box of bullets |
2 |
7 |
0 |
0 |
0 |
9 |
9 |
9
|
| 4 shotgun shells |
35 |
43 |
0 |
0 |
0 |
75 |
75 |
75
|
| Box of shotgun shells |
1 |
6 |
0 |
0 |
0 |
7 |
7 |
7
|
| Rocket |
12 |
23 |
0 |
0 |
0 |
35 |
35 |
35
|
| Box of rockets |
2 |
3 |
0 |
0 |
0 |
5 |
5 |
5
|
| Energy cell |
0 |
7 |
0 |
0 |
0 |
7 |
7 |
7
|
| Health & Armor |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
| Stimpack |
33 |
42 |
0 |
0 |
0 |
66 |
66 |
66
|
| Medikit |
8 |
17 |
0 |
0 |
0 |
23 |
23 |
23
|
| Armor |
1 |
2 |
0 |
0 |
0 |
3 |
3 |
3
|
| Megaarmor |
0 |
1 |
0 |
0 |
0 |
1 |
1 |
1
|
| Items |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
| Armor bonus |
30 |
46 |
16 |
16 |
16 |
64 |
64 |
64
|
| Health bonus |
1 |
8 |
0 |
0 |
0 |
9 |
9 |
9
|
| Supercharge |
1 |
1 |
0 |
0 |
0 |
2 |
2 |
2
|
| Backpack |
1 |
2 |
1 |
1 |
1 |
3 |
3 |
3
|
| Partial invisibility |
1
|
| Time freeze sphere |
0 |
1 |
0 |
0 |
0 |
1 |
1 |
1
|
| Keys |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
| Blue keycard |
1 |
1 |
0 |
0 |
0 |
1 |
1 |
1
|
| Red keycard |
0 |
1 |
0 |
0 |
0 |
1 |
1 |
1
|
| Red skull key |
1 |
1 |
1 |
1 |
1 |
2 |
2 |
2
|
| Yellow keycard |
1 |
1 |
0 |
0 |
0 |
2 |
2 |
2
|
| Miscellaneous |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
| Cooperative start |
8
|
| Teleport landing |
1 |
1 |
0 |
0 |
0 |
2 |
2 |
2
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]