Unity 6.5 has just been released. This release marks a major milestone, the official deprecation of the Built-In Render Pipeline (learn more about the future of Unity Pipelines here). Of course, that’s not the only thing in the release:
- Several 2D feature updates and releases – 2D Graphics, Physics and Performance
- Improvements
- Progress Towards CoreCLR
- Improved Graph Template Workflows
- Shader Subgraph Improvements and Switch Node
- Shader Function Reflection API
- Shader Graph Expression Node
- 3D Graphics Optimization
- More effects and HDR rendering on mobile
- Lighting Search – New Light Explorer
- Graph Toolkit – Enhanced Authoring and Graph Customization
- UI Systems
- uGUI – Usability and API improvements
- UI Toolkit – Performance and Foundation Improvements
- Platforms
- Apple Swift Project Type
- Android Performance Improvements
- Android : Making it easier to adapt to multiple screen configurations
- Web Assembly 2023 on by Default
- Audio Workflows – Generators Access to clip data
Key Links
Ultimate Unity Environment Bundle
You can learn more about the Unity 6.5 release in the video below.
