CompilerFans
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thrust
thrust PublicForked from NVIDIA/thrust
[ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl
C++
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cub
cub PublicForked from NVIDIA/cub
[ARCHIVED] Cooperative primitives for CUDA C++. See https://github.com/NVIDIA/cccl
Cuda
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moderngpu
moderngpu PublicForked from moderngpu/moderngpu
Patterns and behaviors for GPU computing
C++
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libcudacxx
libcudacxx PublicForked from NVIDIA/libcudacxx
[ARCHIVED] The C++ Standard Library for your entire system. See https://github.com/NVIDIA/cccl
C++
Repositories
- cuda-oxide Public Forked from NVlabs/cuda-oxide
cuda-oxide is an experimental Rust-to-CUDA compiler that lets you write (SIMT) GPU kernels in safe(ish), idiomatic Rust. It compiles standard Rust code directly to PTX — no DSLs, no foreign language bindings, just Rust.
- parrot Public Forked from NVlabs/parrot
Parrot is an array fusion GPU library built on NVIDIA's CCCL libaries (Thrust/CUB).
- cutile-rs Public Forked from NVlabs/cutile-rs
cuTile Rust provides a safe, tile-based kernel programming DSL for the Rust programming language. It features a safe host-side API for passing tensors to asynchronously executed kernel functions.
- swiftshader Public Forked from google/swiftshader
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
- chitu Public Forked from thu-pacman/chitu
High-performance inference framework for large language models, focusing on efficiency, flexibility, and availability.
- cub Public Forked from NVIDIA/cub
[ARCHIVED] Cooperative primitives for CUDA C++. See https://github.com/NVIDIA/cccl
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