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En0ch03/README.md
Typing intro

⚔️ JOSEPH — ENGINEER SHEET

Class: Full-Stack Developer · Subclass: AI-Native Systems · Base: Türkiye 🇹🇷

Solo developer — which mostly means I've personally made, and fixed, every mistake in this stack.


🎲 Ability Scores

Self-assessed. No saving throw was rolled. Take with a grain of salt.

Stat Score Mod In practice
💪 STR — Stubbornness 17 +3 Years into a solo FRPG engine and still not give up. That's dedication and consistency
DEX — Frontend 14 +2 React Native + Expo on mobile; React, Three.js and GSAP on web
🛡️ CON — Backend Endurance 15 +2 505 Postgres functions and counting. Someone has to maintain them, and that someone is me
🧠 INT — System Architecture 16 +3 A +99-table PostgreSQL schema with RLS on every table — no exceptions, no "we'll fix it later"
🔮 WIS — AI Engineering 15 +2 LLM pipelines where the AI proposes and the server decides. Learned the hard way why that order matters
CHA — Product Sense 20 +5 The table did say self-assessed. But baking the free/premium split into the architecture itself? That was a natural 20

📜 Main Quest: Fate of Mind

A mobile-first RPG where an AI acts as the Dungeon Master, following D&D 5e rules — built around one idea: the AI is not allowed to touch reality.

flowchart LR
    A["🔮 AI<br/><i>suggests</i>"] -->|"_change deltas only"| B["🗄️ Database<br/><i>decides & writes</i>"]
    B -->|"validated state"| C["📱 App<br/><i>displays</i>"]
    style A fill:#7c3aed,color:#fff
    style B fill:#1e293b,color:#fff
    style C fill:#0ea5e9,color:#fff
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The AI never rolls dice and never edits a stat. It writes proposals (_change fields); only the server validates them and updates the real state (_current). Cheating isn't against the rules — it's structurally impossible. You can't fake a nat 20 when the dice live on the server.

⚙️ Stack React Native 0.81 + Expo 54 · Supabase PostgreSQL + Edge Functions (Deno) · Mistral AI
🗄️ Numbers 112 tables · 505 functions · 272 RLS policies · server-side 4-phase dice
💰 Modes Sandbox (lightweight) · FRPG (full D&D experience) — different cost profiles by design
🎯 Status Pre-launch. Taking my time on purpose — I'd rather ship late than ship with security holes

🗡️ Side Quests

🌌 Togu Nexus — a community platform with events, forums and role-based moderation. React, TypeScript, Three.js, GSAP — I wanted it to feel like a place, not a webpage. Supabase Realtime keeps the event board live.

🤬 Turkish Profanity Detection ML — a pipeline for detecting Turkish profanity and slang, including the creatively misspelled kind. I built the labeled dataset myself; Turkish internet slang mutates fast, and off-the-shelf filters don't stand a chance.

🎭 Ozan Engine — a small interactive narrative engine living inside Togu Nexus. Typed, tested, and fun to break.


🎒 Inventory

TypeScript React React Native Expo Supabase PostgreSQL Deno Three.js Python


🧭 Alignment

  • Never trust the client — in games or anywhere else. The player doesn't get to roll their own dice.
  • Documentation is for future me. He shows up three months later with no memory and a lot of questions.
  • No deadline is a feature. Use the freedom to get things right, not just done.

📬 Send a Raven

Email

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