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Enigmatisms/README.md

Elected moderator (since 2024.10.9) for Computer Graphics Stack Exchange.

I am currently an AI Heterogeneous Compute RD, interested in high performance graphics and AI-related computing.

I've been working on computer graphics and building a high performance CUDA path tracer cuda-pt from scratch with SASS assembly-level profiling, Python API and distributed parallel rendering ability.

“What I cannot create, I do not understand --- Richard Feynman”

Language Preference Recent Blog Posts
Enigmatisms's top language ※ 2024-04-26《NeRF-GS Interview Preparation
※ 2024-04-03《High Performance Heterogeneous Computing Related Knowledge
※ 2023-02-18《AdaPT - Volumetric Path Tracer I
※ 2023-02-11《AdaPT - Monte Carlo Path Tracer II
※ 2023-02-08《AdaPT - Monte Carlo Path Tracer I
※ 2023-01-15《Taichi-Learning-II

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  1. DARTS DARTS Public archive

    [Trans. on Graphics (ToG) 2024] Official code release for paper: 🎯"DARTS: Diffusion Approximated Residual Time Sampling for Time-of-flight Rendering in Homogeneous Scattering Media"

    C++ 18 2

  2. tachyon tachyon Public

    Tachyon: AI-empowered CUDA kernel profiler and self-evolving tool with end-to-end or post profiling (NCU-report) analysis. Metrics & PTX/SASS & Source code backtracing supported!

    Python 9

  3. AdaPT AdaPT Public archive

    A physically based mesh renderer named Ada Path Tracer based on Taichi lang

    Python 63 1

  4. cuda-pt cuda-pt Public

    Writing a CUDA software ray tracing renderer with Analysis-Driven Optimization from scratch: a python-importable, distributed parallel renderer.

    Cuda 37 2

  5. NeRF NeRF Public archive

    Reproduction of ECCV 2020 NeRF and its subsequent works (mip NeRF, 360, Ref NeRF, info-NeRF) in PyTorch.

    Python 73 2

  6. Ethians-Alpha-1.1 Ethians-Alpha-1.1 Public

    One of the most beloved projects of mine: my own Rougelike game during the first year of university. This project is currently suspended.

    Python 7