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ImGui Node Editor Example (GLFW + OpenGL3 + CMake on Windows)

This project demonstrates how to integrate the ImGui Node Editor with a modern OpenGL3 rendering backend and GLFW for window/context creation. It's a minimal, yet complete example intended to help developers quickly get started with node-based UI using Dear ImGui.

The intended use is as template for other projects.

✨ Features

  • 🧱 Uses imgui-node-editor
  • 🪟 GLFW for cross-platform window management
  • 🔲 Modern OpenGL 3 rendering pipeline
  • 🧮 GLM for math/vector/matrix operations (included for later use)
  • ⚙️ Built with CMake
  • 🖥️ Developed in VS Code with Clang on Windows

📸 Screenshot

"The following screenshot is taken from the original ImGui Node Editor repository by @thedmd."

Node Editor Screenshot


🚀 Getting Started

Uses

Dependencies

You can include dependencies manually, or via git submodules or FetchContent.


🛠️ Building

  1. Clone this repository:

    git clone --recursive https://github.com/JonathanJDCampos/Node_Editor.git
    cd Node_Editor

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