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MorganRuffell/README.md

My Name is Morgan, I'm Simulation Specialist in Computer Graphics, C++ and Cloud related Technologies.

I spearhead the IRAD (Internal Research and Development) projects at Lockheed Martin UK in AWS, Azure and Unreal Engine as well as Virtual Reality. I'm responsible for inducting apprentices and interns. And Possess UK Security Clearance. My day to day role is supporting the VR Forces implementation into RCS/FIRCTs.

I posess a Bachelors Degree in Computer Games Technology with a specialism in Computer Graphics, C++ and Cloud Technologies.

I've been programming since I was 16, C++ was my first language over time I've been a stickler for stick with one thing and do it well. I do love branching out into other languages:

  • C
  • Java
  • Rust
  • C#
  • Python

But C++ as well as it's APIs such as OpenVR & XR (As my role covers extensive VR Utilization) DirectX12, DirectX11 (As at heart I'm a stickler for Cyberpunk!) is my main 'Weapon of Choice' as it were. As a young person I was obsesseed with Games Engines and Games Technology, as a 22 year old I love Flight Simulators, C++ and anything I can learn how to make work.

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  1. DirectX11-12-Programming-MicroTools DirectX11-12-Programming-MicroTools Public

    Graphics tools that I developed throughout my third year at university.

    C++ 1