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Reference code for the Slug Algorithm.

HLSL 1,444 71 Updated Apr 15, 2026

GPU acelerated text rendering library for MonoGame build on the Slug algorithm

C# 31 5 Updated Apr 28, 2026

The official repo of the HexaEngine game engine

C# 170 9 Updated May 3, 2026

DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.

C# 516 41 Updated Dec 21, 2025

JoltPhysics C# bindings

C# 400 50 Updated Apr 25, 2026

Cross-platform C++20 game engine with C# support.

C++ 488 23 Updated Jun 30, 2026

https://blast-script.com/

C# 30 2 Updated Apr 30, 2022

Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.

C# 419 42 Updated Jun 8, 2026

A low-level, portable graphics library for .NET.

C# 2,690 306 Updated Mar 17, 2026

Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc

C# 388 31 Updated May 25, 2026

.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.

C 1,222 88 Updated Mar 4, 2026

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET dev…

C# 3,140 148 Updated Aug 16, 2025

An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.

C# 771 86 Updated Oct 1, 2020

DX .NET, a fork of SharpDX, is free software allowing the development of high performance game, 2D and 3D graphics rendering as well as realtime sound application.

C# 59 9 Updated Nov 24, 2024

C# expressions interpreter

C# 2,231 410 Updated Feb 9, 2026

An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.

C# 1,601 236 Updated Apr 17, 2026

Dark themed control and docking library for .NET WinForms.

C# 866 193 Updated Mar 28, 2023

A realtime terrain erosion & fluid simulation running on the CPU.

C++ 78 9 Updated Oct 27, 2020

Lidgren Network Library

C# 1,221 355 Updated Jan 29, 2021

A cross-platform, realtime physics engine for all .NET apps.

C# 409 84 Updated Oct 12, 2023