Add "poweredgriddistancegreaterthan" cleanup filter.#217
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Casimir255 merged 2 commits intoTorchAPI:masterfrom Aug 9, 2025
Merged
Add "poweredgriddistancegreaterthan" cleanup filter.#217Casimir255 merged 2 commits intoTorchAPI:masterfrom
Casimir255 merged 2 commits intoTorchAPI:masterfrom
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Added condition: "poweredgriddistancegreaterthan". This condition finds grids that are farther than x distance from nearby powered grids.
Oops. We want to test that no nearby grids are powered, not unpowered.
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Basically: we can use the existing condition |
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This PR introduces a condition implementation for grids which are nearby another grid that is powered (excluding itself): "poweredgriddistancegreaterthan". On the server this was made for, cleanup conditions include:
"Must not have 'Grid' in the name"
"Must not have the starter ship name"
"Must have a beacon"
Grids not matching all of these conditions are removed. This can lead to some rather unfortunate situations with players starting builds at their base at the wrong time or with looting wrecks. A condition that checks for nearby powered grids would go significant lengths towards reducing the amount of 'oopsie' player grid deletions.
Let the roast begin... ?