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You want Bool, you got it
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N1Ran committed Jan 27, 2019
commit 8fb040d9d113a41a39bf4f0b6283ca812efcb052
167 changes: 47 additions & 120 deletions Essentials/Commands/BlocksModule.cs
Original file line number Diff line number Diff line change
Expand Up @@ -142,71 +142,23 @@ public void OffSubtype(string subtype)
[Command("on general", "Turn on all blocks of the specified general")]
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public void OnGeneral(string category)
{
blockcategory result;
var count = 0;
if (Enum.TryParse(category, out result))
if (Enum.TryParse(category, out BlockCategory result))
{
switch (result)
foreach (var grid in MyEntities.GetEntities().OfType<MyCubeGrid>())
{
case blockcategory.power:
{
foreach (var entity in MyEntities.GetEntities().OfType<MyCubeGrid>())
{
IMyCubeGrid grid = entity as MyCubeGrid;
var blocks = new List<IMySlimBlock>();
grid.GetBlocks(blocks, f => f.FatBlock != null && f.FatBlock is IMyFunctionalBlock
&& (f.FatBlock.BlockDefinition.TypeId == typeof(MyObjectBuilder_Reactor) ||
f.FatBlock.BlockDefinition.TypeId == typeof(MyObjectBuilder_BatteryBlock) ||
f.FatBlock.BlockDefinition.TypeId == typeof(MyObjectBuilder_SolarPanel)));
var list = blocks.Select(f => (IMyFunctionalBlock)f.FatBlock).Where(f => !f.Enabled).ToArray();
foreach (var item in list)
{
item.Enabled = true;
}
count++;
}
}
break;
case blockcategory.production:
{
foreach (var entity in MyEntities.GetEntities().OfType<MyCubeGrid>())
{
IMyCubeGrid grid = entity as MyCubeGrid;
var blocks = new List<IMySlimBlock>();
grid.GetBlocks(blocks, f => f.FatBlock != null && f.FatBlock is IMyFunctionalBlock
&& (f.FatBlock.BlockDefinition.TypeId == typeof(MyObjectBuilder_Refinery) ||
f.FatBlock.BlockDefinition.TypeId == typeof(MyObjectBuilder_Assembler) ||
f.FatBlock.BlockDefinition.TypeId == typeof(MyObjectBuilder_OxygenGenerator)));
var list = blocks.Select(f => (IMyFunctionalBlock)f.FatBlock).Where(f => !f.Enabled).ToArray();
foreach (var item in list)
{
item.Enabled = true;
}
count++;
}
}
break;
case blockcategory.weapons:
foreach (var item in grid.GetFatBlocks().OfType<MyFunctionalBlock>())
{
if (IsBlockTypeOf(item, result))
{
foreach (var entity in MyEntities.GetEntities().OfType<MyCubeGrid>())
{
IMyCubeGrid grid = entity as MyCubeGrid;
var blocks = new List<IMySlimBlock>();
grid.GetBlocks(blocks, f => f.FatBlock != null && f.FatBlock is IMyFunctionalBlock
&& (f.FatBlock.BlockDefinition.TypeId == typeof(MyObjectBuilder_InteriorTurret) ||
f.FatBlock.BlockDefinition.TypeId == typeof(MyObjectBuilder_TurretBase) ||
f.FatBlock.BlockDefinition.TypeId == typeof(MyObjectBuilder_LargeMissileTurret)));
var list = blocks.Select(f => (IMyFunctionalBlock)f.FatBlock).Where(f => !f.Enabled).ToArray();
foreach (var item in list)
{
item.Enabled = true;
}
count++;
}
}
break;

item.Enabled = true;
count++;
}
}
}


}
else
{
Expand All @@ -223,75 +175,28 @@ public void OnGeneral(string category)
[Command("off general", "Turn off all blocks of the specified general")]
public void OffGeneral(string category)
{
blockcategory result;
var count = 0;
if (Enum.TryParse(category, out result))

if (Enum.TryParse(category, out BlockCategory result))
{
switch (result)
foreach (var grid in MyEntities.GetEntities().OfType<MyCubeGrid>())
{
case blockcategory.power:
{
foreach (var entity in MyEntities.GetEntities().OfType<MyCubeGrid>())
{
IMyCubeGrid grid = entity as MyCubeGrid;
var blocks = new List<IMySlimBlock>();
grid.GetBlocks(blocks, f => f.FatBlock != null && f.FatBlock is IMyFunctionalBlock
&& (f.FatBlock.BlockDefinition.TypeId == typeof(MyObjectBuilder_Reactor) ||
f.FatBlock.BlockDefinition.TypeId == typeof(MyObjectBuilder_BatteryBlock) ||
f.FatBlock.BlockDefinition.TypeId == typeof(MyObjectBuilder_SolarPanel)));
var list = blocks.Select(f => (IMyFunctionalBlock)f.FatBlock).Where(f => f.Enabled).ToArray();
foreach (var item in list)
{
item.Enabled = false;
}
count++;
}
}
break;
case blockcategory.production:
{
foreach (var entity in MyEntities.GetEntities().OfType<MyCubeGrid>())
{
IMyCubeGrid grid = entity as MyCubeGrid;
var blocks = new List<IMySlimBlock>();
grid.GetBlocks(blocks, f => f.FatBlock != null && f.FatBlock is IMyFunctionalBlock
&& (f.FatBlock.BlockDefinition.TypeId == typeof(MyObjectBuilder_Refinery) ||
f.FatBlock.BlockDefinition.TypeId == typeof(MyObjectBuilder_Assembler) ||
f.FatBlock.BlockDefinition.TypeId == typeof(MyObjectBuilder_OxygenGenerator)));
var list = blocks.Select(f => (IMyFunctionalBlock)f.FatBlock).Where(f => f.Enabled).ToArray();
foreach (var item in list)
{
item.Enabled = false;
}
count++;
}
}
break;
case blockcategory.weapons:
foreach (var item in grid.GetFatBlocks().OfType<MyFunctionalBlock>())
{
if (IsBlockTypeOf(item, result))
{
foreach (var entity in MyEntities.GetEntities().OfType<MyCubeGrid>())
{
IMyCubeGrid grid = entity as MyCubeGrid;
var blocks = new List<IMySlimBlock>();
grid.GetBlocks(blocks, f => f.FatBlock != null && f.FatBlock is IMyFunctionalBlock
&& (f.FatBlock.BlockDefinition.TypeId == typeof(MyObjectBuilder_InteriorTurret) ||
f.FatBlock.BlockDefinition.TypeId == typeof(MyObjectBuilder_TurretBase) ||
f.FatBlock.BlockDefinition.TypeId == typeof(MyObjectBuilder_LargeMissileTurret)));
var list = blocks.Select(f => (IMyFunctionalBlock)f.FatBlock).Where(f => f.Enabled).ToArray();
foreach (var item in list)
{
item.Enabled = false;
}
count++;
}
}
break;

item.Enabled = false;
count++;
}
}
}


}
else
{
Context.Respond($"{category} is not part of the set. Use the following with this command: power, production, weapons ");
Context.Respond($"{category} is not part of the set. Use the following with this command: " + string.Join(", ", Enum.GetValues(typeof(BlockCategory))));
return;
}

Expand All @@ -301,8 +206,30 @@ public void OffGeneral(string category)
}


public bool IsBlockTypeOf(MyFunctionalBlock block, BlockCategory category)
{
if (block.BlockDefinition.Id.TypeId == typeof(MyObjectBuilder_Reactor) ||
block.BlockDefinition.Id.TypeId == typeof(MyObjectBuilder_BatteryBlock) ||
block.BlockDefinition.Id.TypeId == typeof(MyObjectBuilder_SolarPanel))
return category.Equals(BlockCategory.power);

if (block.BlockDefinition.Id.TypeId == typeof(MyObjectBuilder_Assembler) ||
block.BlockDefinition.Id.TypeId == typeof(MyObjectBuilder_Refinery) ||
block.BlockDefinition.Id.TypeId == typeof(MyObjectBuilder_OxygenGenerator))
return category.Equals(BlockCategory.production);

if (block.BlockDefinition.Id.TypeId == typeof(MyObjectBuilder_TurretBase) ||
block.BlockDefinition.Id.TypeId == typeof(MyObjectBuilder_SmallMissileLauncher) ||
block.BlockDefinition.Id.TypeId == typeof(MyObjectBuilder_SmallGatlingGun))
return category.Equals(BlockCategory.weapons);


return false;
}



public enum blockcategory
public enum BlockCategory
{
power,
production,
Expand Down