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  • McGill University
  • Laval, Quebec

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  1. Unity-AI-Capture-the-Flag-Game Unity-AI-Capture-the-Flag-Game Public

    A 3D first-person capture the flag game made with Unity in which the player must capture a treasure chest guarded by a Hierarchical Task Network (HTN) based AI.

    C# 6 1

  2. Unity-Visibility-Graph-Path-Planning-Simulation Unity-Visibility-Graph-Path-Planning-Simulation Public

    A simulation made with Unity in which agents perform path planning with a dynamically generated reduced visibility graph and the A* algorithm.

    C# 20 2

  3. OS-Kernel-and-Shell-Simulator OS-Kernel-and-Shell-Simulator Public

    A command-line program written in C that simulates an operating system kernel and shell along with paging and CPU scheduling.

    C 1

  4. Online-Stopwatch-and-Timer Online-Stopwatch-and-Timer Public

    A web-based stopwatch and timer application written in HTML5, CSS, and JavaScript.

    JavaScript

  5. Java-Multithreaded-Virtual-Terrain-Generator Java-Multithreaded-Virtual-Terrain-Generator Public

    A Java multithreaded program that uses line segments to generate an image of a random 2D virtual terrain.

    Java 1

  6. CPP-Command-Line-Checkers-Game CPP-Command-Line-Checkers-Game Public

    A Checkers game written in C++ that runs in a command-line interface.

    C++ 2 2