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daikiad/README.md

Daiki Sakai

Interested in rendering. I write small renderers and path tracers as a hobby.

  • 🎨 Interests: rendering, path tracing, GPU programming
  • 🧰 Languages: C, C++, Python, WGSL, Julia
  • ✍️ Writing at daikiad.github.io / Medium
  • 🏁 AtCoder

🔭 Featured Projects

Project What it is Stack
mlx-splat 3D Gaussian Splatting renderer for Apple Silicon MLX, Metal, Python
webgpu-path-tracer Real-time path tracer with GLTF loading and live material editing WebGPU, WGSL
NovaRay C++ path tracer with OpenUSD scenes, MIS, and an OpenGL preview C++, OpenUSD, OpenGL
blender-lucid-renderer Blender add-on with per-pixel light-path diagnostics on a type-safe C++ core C++, mp-units, pybind11

✍️ Recent Writing

📫 Links

Pinned Loading

  1. mlx-splat mlx-splat Public

    3D Gaussian Splatting renderer for Apple Silicon using MLX and Metal

    Python 14 1

  2. webgpu-path-tracer webgpu-path-tracer Public

    Real-time path tracer running on WebGPU compute shaders, with GLTF scene loading and live material editing.

    WGSL

  3. segment-anything-2 segment-anything-2 Public

    Forked from facebookresearch/sam2

    The repository provides code for running inference with the Meta Segment Anything Model 2 (SAM 2), links for downloading the trained model checkpoints, and example notebooks that show how to use th…

    Jupyter Notebook 3

  4. blender-lucid-renderer blender-lucid-renderer Public

    Blender path-tracing add-on with per-pixel light-path diagnostics, built on a type-safe C++ core (mp-units + pybind11).

    C++

  5. NovaRay NovaRay Public

    C++ path tracer with OpenUSD scene loading, MIS, and real-time OpenGL preview

    C++

  6. LichtFeld-Studio LichtFeld-Studio Public

    Forked from MrNeRF/LichtFeld-Studio

    Train, inspect, edit, automate, and export 3D Gaussian Splatting scenes from a single native application.

    C++ 2