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Incorrect Character Animation #43406

@norrath-hero-cn

Description

@norrath-hero-cn

Godot version:

Godot_v3.2.3-stable_win64
Godot_v3.2.4-beta1_win64

OS/device including version:

Nvidia GTX 960, Windows 10 Both GLES2 and GLES3 renderer, Both fbx and glb format

Issue description:

Incorrect character animation, maybe cause by some bugs of skinning calculations?

Cocos Creator 3D can correctly animate the rigged model

Cocos Creator 3D FBX:
cocos_fbx
Cocos Creator 3D GLB:
cocos_glb

Godot FBX:
godot_fbx
Godot GLB:
godot_glb

Steps to reproduce:

  1. Open the model fbx or glb
  2. choice "New Inherited"
  3. select "AnimationPlayer"
  4. switch viewport to "Right Orthogonal[auto]"
  5. click play in Animation Editor

Minimal reproduction project:

demo3d.zip

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