Skip to content

Conversation

@elizagamedev
Copy link
Contributor

We will soon allow MaterialInstance to override the value of spec constants. To avoid code duplication, we introduce a new class MaterialPrograms which handles the chunky bits of managing the program cache and values of the spec constants.

We will soon allow `MaterialInstance` to override the value of spec constants.
To avoid code duplication, we introduce a new class `MaterialPrograms` which
handles the chunky bits of managing the program cache and values of the spec
constants.
@elizagamedev elizagamedev added the internal Issue/PR does not affect clients label Jan 29, 2026
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

internal Issue/PR does not affect clients

1 participant