Unity: 2020.2.1f1
play-unity-plugins: 1.3.0
Device: Samsung Galaxy A51
Android 10
I have 3 assets bundles, configured with Asset Delivery, with a delivery mode of Install Time.
When using Google > Build and run, the following error messages is displayed on my device:
**Failure to intialize!**
Your hardware does not support this application.
Failed to load 'libmain.so'
java.lang.unsatisfiedLinkError: dlopen failed: library "/data/app/com.XXXX-c-_aXwZP3J_AXFvQqnTxqg==/lib/arm64/libmain.so not found
Press OK to quit
Further information
- Without an AssetBundle folder, or when delivery mode is set to Do not pack, no issue occurs.
- This exact same process was OK with Unity 2019.