Here you will find the code for all of my public projects. I mainly work on game development, simulation design, and user interfaces. So, if you are interested in those kinds of things, take a look around!
This is recursion.
Game developer.
Simulation designer.
Tech artist.
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Auburn University's RFID Lab
- United States
- harper-rhett.github.io
- https://harper-rhett.itch.io/
Pinned Loading
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clockwork-engine
clockwork-engine PublicA C# game framework designed to make prototyping simple, projects scalable, and scope-creep manageable.
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Scenery-Sandbox
Scenery-Sandbox PublicA voxel world generation project featuring mesh generation, cave creation, flora placement, and more. I did not implement greedy meshing, so it runs a bit slow.
C# 1
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Cloth-Playground-Ultimate
Cloth-Playground-Ultimate PublicAn in-depth cloth simulation sandbox.
C# 2
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whats-your-issue
whats-your-issue PublicCommand line application for exporting GitHub Issues and Milestones to Markdown and PDF.
C#
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