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ikpil/README.md
╔═══════════ Hi 👋 I'm Ikpil ═══════════╗
 working as a game programmer in South 
 Korea. I mainly focus on creating     
 essential elements required for game  
 development. Let's make games         
 together and have fun!                
                                       
 Follow me on Twitter.                 
                                       
╚═══════════════════════════════════════╝
😄 Ikpil                      
┣━━ 🐍 Packages               
┃   ┣━━ DotRecast             
┃   ┣━━ UniRecast             
┃   ┣━━ Box2D.NET             
┃   ┣━━ UniNetty              
┃   ┣━━ DotFastLZ             
┃   ┗━━ DotCompressorBenchmark
┗━━ 📘 Popular Articles       
    ┗━━ Deadlock Detector     

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  1. DotRecast DotRecast Public

    DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers

    C# 906 121

  2. Box2D.NET Box2D.NET Public

    Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers

    C# 187 12

  3. UniRecast UniRecast Public

    UniRecast - navigation mesh toolset for Unity3D using DotRecast

    C# 93 20

  4. UniNetty UniNetty Public

    UniNetty project - a port of DotNetty, an event-driven asynchronous network application framework

    C# 23 1