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@cpp-best-practices
C++ Best Practices cpp-best-practices
Tools and documents related to @lefticus's C++ Best Practices guidelines

United States of America

@lgritz
Larry Gritz lgritz
Software Architect + Distinguished Engineer @ Sony Pictures Imageworks

Sony Pictures Imageworks Vancouver, BC, Canada

@HeCraneChen
cranechen HeCraneChen
computer graphics researcher, curvature/tessellation/surface reconstruction
@StashC
Stash Currie StashC
UBC Compsci

Vancouver, British Columbia

@tangent-tz
Tanzil Sarker tangent-tz

Coquitlam, BC, Canada

@Tom94
Thomas Müller Tom94
Independent researcher. Ex-principal at NVIDIA. Passionate about AI, video games, computer graphics, OSS, etc.
@mmp
Matt Pharr mmp

San Francisco, CA

@avaxman
Amir Vaxman avaxman

The University of Edinburgh Edinburgh, UK

@betajippity
Yining Karl Li betajippity
Rendering engineer at Walt Disney Animation Studios

Walt Disney Animation Studios Burbank, CA

@GeneKao
Gene Ting-Chun Kao GeneKao
R&D in Computational Geometry Processing

@Ansys Stockholm, Sweden

@keenancrane
Keenan Crane keenancrane
Digital Geometer, Associate Professor of Computer Science & Robotics at Carnegie Mellon University, and member of the @GeometryCollective.

Carnegie Mellon University Pittsburgh, PA

@nmwsharp
Nicholas Sharp nmwsharp
3D geometry researcher: computer graphics/vision, geometry processing, and 3D machine learning

Seattle, WA

@svenfraeys
Sven Fraeys svenfraeys
I am a Software Developer in a wide range of different media industries. My expertise is tool & pipeline development in Python and C++.
@timlehr
Tim Lehr timlehr
Sr. Software Engineer @ Walt Disney Animation Studios

@wdas Vancouver

@jamestariga
James Tariga jamestariga
Software Developer @ Calian | Previous Dev Intern @ Blaise Transit 🚌 | Previous Dev Intern @ BGC Engineering 🏔️ | Computer Science Graduate at KPU

KPU BTech Vancouver, Canada

@GeometryCollective
Geometry Collective GeometryCollective
The Geometry Collective is a group of researchers at Carnegie Mellon University focusing broadly on the interaction between geometry and computation.

Pittsburgh, PA