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Indie game dev wannabe
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Indie game dev wannabe

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  1. unity-ui-document-design-system unity-ui-document-design-system Public

    A drop-in design system for Unity 6 UI Toolkit (UIDocument + UXML + USS). Tokens, components, icons, mobile responsiveness, and a runtime helper — all themed dark, all keyboard-and-touch-ready, all���

    C# 436 33

  2. unity-mesh-fracture unity-mesh-fracture Public

    Drop-in Voronoi mesh fracturing for Unity URP. Pure-C# fragmentation, watertight fragments, optional Unity-physics bouncing, alpha-fade dissolve, and a pre-bake cache with cooked convex hulls.

    C# 35 5

  3. unity-cross-platform-local-build-orchestrator unity-cross-platform-local-build-orchestrator Public

    One PowerShell command on your Windows PC builds and ships your Unity game to four platforms — Windows (Steam), Android (Google Play), iOS (TestFlight), and macOS (Steam) — using a Mac on the same …

    PowerShell 46 2

  4. unity-3d-to-sprite-baker unity-3d-to-sprite-baker Public

    Drop-in runtime sprite-atlas baker for Unity 6 / URP. Bake any 3D animated character into a sprite atlas at game start, then play back as a flat textured quad — multi-row, multi-yaw, async GPU read…

    C# 37 6

  5. unity-prefab-thumbnail-renderer unity-prefab-thumbnail-renderer Public

    Drop-in runtime prefab to Texture2D pipeline for Unity 6 — static / yaw-rotation / animator-clip thumbnails, async GPU readback, lazy-load tiles, mobile-friendly demo.

    C# 15 4