A modular geospatial engine written in JavaScript and TypeScript
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Updated
Nov 28, 2025 - TypeScript
A modular geospatial engine written in JavaScript and TypeScript
Interactive, extendable street imagery map experiences in the browser, powered by WebGL
Points, Lines, Boxes, Polygons (also hollow), Ellipses, Circles. RayCasting, offsets, rotation, scaling, bounding box padding, flags for static and ghost/trigger bodies
Nodi is an online node-based geometry design tool & social development environment.
RBush-3D — a high-performance JavaScript R-tree-based 3D spatial index for points and cuboids
vector brushstroke library
A retro minimalist engine for making a 2D game.
Immutable 2D and 3D computational geometry in TypeScript
Deno bindings to libfive, a library and set of tools for solid modeling, especially suited for parametric and procedural design
Computational geometry algorithms visualizer
Interactive Voronoi diagram of the metro and bike-sharing networks of Rio de Janeiro
Pure TypeScript Ray Tracing Playground
Data Structure in TypeScript
Simple visual built in react to animate Fortune's algorithm for generating Voronoi diagrams.
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