🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
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Updated
Jul 1, 2026 - JavaScript
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
🎮 A frictionless multiplayer web app that lets you play Set with friends
JSON-RPC 2.0 implementation over WebSockets for Node.js and JavaScript/TypeScript
Reldens - You can make it - Open Source MMORPG Platform
Multiplayer game engine/framework built using SocketCluster and Phaser
eureca.io : a nodejs bidirectional RPC that can use WebSocket, WebRTC or XHR fallback as transport layers
🕹️ A simple realtime Pokémon MMO game build with Phaser 3, Colyseus.io & Webpack 4
World building for everyone
Draw what you see, and guess what your friends drew
🤼♂️ A boilerplate server and client setup for Three.js multiplayer using Socket.io
A WebSocket library optimized for multiplayer JS games, works on WebWorkers with binary data.
🚗 🏎️ 🎮 A browser-based isometric racing game built with a custom WebGL 1.x engine. Features real-time multiplayer with client-side prediction, spatial optimizations via quad trees, and AI opponents powered by neural networks trained through genetic algorithms.
A multiplayer sword fighting IO game.
A multiplayer snake game built on NodeJs, Express, socket.io. Minimal with no build process.
Small React three fiber multiplayer template 🎮
An addon for Minecraft Bedrock that adds technical informatics, new features, and QoL options.
simple real-time messaging using WebRTC Data Channels and WebSockets
Complete nodegame repository with examples and documentation
Colyseus 0.16: Turn-based Multiplayer Example
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