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148 public repositories
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Step-by-step guide through the abstract and complex universe of Fragment Shaders.
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
Updated
Jan 31, 2026
GLSL
Godot - Realistic Water Shader
Updated
Mar 29, 2024
GLSL
💿 Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
Updated
Dec 17, 2019
GLSL
KodeLife shader sketches I wrote while commuting
Updated
Nov 17, 2018
GLSL
Textureless fog particles using a highly customizable shader to attenuate noise values.
modular audio visualisation powered by JavaScript
Updated
Jan 21, 2026
GLSL
Realtime planet shader in WebGL
Updated
Nov 27, 2023
GLSL
A 2D shader for Godot 3 simulating a CRT
Updated
Oct 20, 2020
GLSL
This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for Android platform.
Updated
Aug 13, 2023
GLSL
A Cel Shader for the Godot Engine
Updated
Jun 16, 2020
GLSL
A unity cloud shader, using vertex colors and tessellation for a simple stylized look.
Updated
Sep 22, 2020
GLSL
A simple example of Volume Rendering for Unity.
Updated
Aug 27, 2023
GLSL
A set of color conversion shaders.
Updated
Jan 30, 2026
GLSL
Unity Shader for mesh rendering in lowpoly style
Updated
Apr 20, 2017
GLSL
GPU Particles w/ Screen Space Collision Example.
A collection of information and shaders showcasing from basic to advanced usage of MSDF (Multi-channel signed distance fields) for text rendering.
Updated
Aug 29, 2024
GLSL
Worley noise implementation for WebGL shaders
Bokeh-esque particle depth of field in Godot 3.0
Updated
Apr 25, 2018
GLSL
Some of my shaders for shadertoy + extras
Updated
Aug 24, 2025
GLSL
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