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  1. Klotho Klotho Public

    Deterministic Unity & Godot framework for rollback, lockstep & server-authoritative multiplayer. Engine-agnostic pure C# core, FP64 fixed-point math, ECS, physics, navigation, and replays — frame-p…

    C# 20 3

  2. MegaData MegaData Public

    xpTURN.MegaData is a library that supports defining and managing various data structures and enables easy utilization of large-scale data in .NET-based projects.

    C# 3

  3. AssetLink AssetLink Public

    A lightweight wrapper library for Unity Addressables system. It provides simple and safe handling of asset loading, prefab instantiation, and scene management. This is an Addressable asset referenc…

    C# 2

  4. WeakRef WeakRef Public

    Delegate, event, and `Action` wrappers that treat targets as "dead" when they are collected by the GC (plain C# objects) or destroyed in Unity (`UnityEngine.Object`). Reduces memory leaks and ghost…

    C# 3

  5. Polyfill Polyfill Public

    Runtime polyfill for C# 9·10·11 syntax (record, init, required, interpolated strings, etc.) in Unity. Provides BCL types and Editor support for -langversion and .csproj LangVersion auto-configuration.

    C# 2