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Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination

Python 967 60 Updated Sep 25, 2025

Source code for Trinity(ASPLOS 2026)

HTML 26 4 Updated Apr 24, 2026
Python 70 14 Updated Oct 21, 2022

A lightweight WebAssembly runtime that is fast, secure, and standards-compliant

Rust 18,455 1,780 Updated Aug 1, 2026

Inference script for Oasis 500M

Python 2,110 182 Updated Nov 8, 2024

ncnn is a high-performance neural network inference framework optimized for the mobile platform

C++ 23,637 4,476 Updated Jul 31, 2026

PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD written in C++

C++ 32,338 2,368 Updated Aug 1, 2026

Representation and Reference Lowering of ONNX Models in MLIR Compiler Infrastructure

C++ 1,039 447 Updated Jul 31, 2026

projectaria_tools is an C++/Python open-source toolkit to interact with Project Aria data.

C++ 823 121 Updated Aug 1, 2026

Lightweight JIT Compilation Framework

C 500 42 Updated Jul 31, 2026

The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.

LLVM 39,572 18,061 Updated Aug 1, 2026

an ECS-centric game engine with fiber-based async tasking, runtime reflection, and fiber-based garbage collector with parallel reachability analysis (under development)

C++ 2 Updated Jul 31, 2026

Fast OS-level support for GPU checkpoint and restore

C++ 287 33 Updated Sep 28, 2025

ONNX Runtime: cross-platform, high performance ML inferencing and training accelerator

C++ 21,244 4,090 Updated Aug 1, 2026

Game engine for real-time rendering and graphics research

C++ 1 Updated Dec 5, 2025

Realtime Rendering Engine with Additional Features based on D3D12

C++ 1 Updated Mar 29, 2025

Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.

C++ 569 65 Updated Apr 17, 2019

A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built fo…

Mathematica 320 148 Updated Apr 7, 2021

Renderer agnostic frame graph library

C++ 276 32 Updated Dec 3, 2025

Render graph management library.

C++ 249 15 Updated May 10, 2026

Сross-platform Vulkan/OpenGL 3D engine for personal experimentation

C++ 409 17 Updated Jul 25, 2026
Kotlin 3 Updated Mar 3, 2026

C++ examples for the Vulkan graphics API

GLSL 12,081 2,224 Updated Jul 23, 2026

Code repo for video tutorial series teaching Vulkan and computer graphics

C++ 1,050 170 Updated Feb 27, 2024

One stop shop for getting started with the Vulkan API

Makefile 2,273 193 Updated Jul 27, 2026

An experimental raytracer using OpenGL for GPU acceleration

C++ 218 30 Updated Oct 10, 2022

realtime ray tracing

C 134 17 Updated Aug 12, 2023

E-books collected according to Milo Yip's learning path

1,915 378 Updated Feb 11, 2025

This is an official read-only mirror.

Python 394 205 Updated Jun 17, 2025