Stars
Nakama Fleet Manager and AWS GameLift adapter.
An example project on how to set up and write custom server code in Nakama server.
A sample game called Pirate Panic for Unity engine built with Nakama server.
A damn simple library for building production-ready RESTful web services.
A Golang lock-free thread-safe HashMap optimized for fastest read access.
.NET client for Nakama server written in C#.
A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo
A pure managed C# implementation of the Netcode.IO spec
A Go library to apply RFC6902 patches and create and apply RFC7386 patches
Low-Budget Password Strength Estimation




