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Investing in early to mid-stage companies that generate strategic value for WarnerMedia.
The Power of Investing in Innovation
WarnerMedia Investments group targets new opportunities in early to mid-stage companies that generate strategic value for WarnerMedia's businesses. The company has a reputable track record and forward-thinking strategy that pushes the boundaries of innovation by investing in companies that develop business partnerships with its divisions and within the media and entertainment industry.
Objectives for potential investments include the delivery of new services, existing product enhancement, entry or expansion into a key strategic market, completion of a strategic partnership, and critical research and development. WarnerMedia Investments seeks to acquire minority equity stakes in private companies and targets an investment size of up to $25MM.
Select investments within the WarnerMedia Investments portfolio include:
All
Current
Prior
8i provides the easiest way to create, mix and experience human holograms that look real and feel as if they were in the same room.
Social media buying and optimization platform for advertisers.
Amino has authentic mobile communities for whatever you're into.
Digital content company focused on the 18-34 year old female demographic, with content spanning current events, entertainment, lifestyle, fashion and beauty.
“It’s a powerful control system for virtually every streaming, cable, and satellite box out there. It’s not just a simple remote, though: you plug everything into the large Caavo unit, and it uses machine vision (what the company is now calling Caavo Vision) to intelligently navigate the interface for all of those boxes behind the scenes.”
Real-time big data processing platform enabling the delivery of TV-quality experiences over the Internet.
Creator of a voice and text messaging service for gamers called Discord.
Dreamscape Immersive is a company that uses VR technologies to create an entirely new form of mainstream location based entertainment.
Leader in Employee Advocacy, helping companies transform their employees to marketers, advocates and contributors.
Daily fantasy sports platform in which users compete in daily contests to win cash prizes.
Provides entertainment and lifestyle content across traditional and digital platforms that appeal to the fast-growing, multicultural 18-34 year old audience.
Mic was born out of the recognition that the old models of journalism had become less engaging and relevant. While maintaining the rigor and commitment to original reporting and championing essential fact-finding, Mic has sought to give voice to critical news stories from modern and diverse perspectives.
NextVR enables the transmission of live, long-form virtual reality content in broadcast quality – leading the way for live and on-demand VR to become a mainstream experience for sporting events, concerts, cinematic productions and more.
We're building a platform that turns every player into a performer and gives them a live, interactive audience.
Samba has integrated TV data from multiple sources -- from smart TVs to set-top boxes to TV apps -- to help advertisers and broadcasters understand the TV viewership habits of the modern consumer.
Advertising technology company bringing web-like ad targeting and measurement to TV.
Developer and publisher of premium games for the connected era, focused on massively multiplayer online games.
Vemba is redefining video distribution, creating technology that simplifies the way videos get distributed. We’re creating new business models for media companies and helping our customers stay at the forefront of online video.
Image-based social network targeting the 24 year old and under female demographic.
Mobile advertising technology company that optimizes revenue for publishers, ROI for marketers, and the ad-viewing experience for users.
You.i TV builds products that help media and entertainment companies deliver the best experiences for their customers on every screen.
8i provides the easiest way to create, mix and experience human holograms that look real and feel as if they were in the same room.
Social media buying and optimization platform for advertisers.
Amino has authentic mobile communities for whatever you're into.
Digital content company focused on the 18-34 year old female demographic, with content spanning current events, entertainment, lifestyle, fashion and beauty.
“It’s a powerful control system for virtually every streaming, cable, and satellite box out there. It’s not just a simple remote, though: you plug everything into the large Caavo unit, and it uses machine vision (what the company is now calling Caavo Vision) to intelligently navigate the interface for all of those boxes behind the scenes.”
Real-time big data processing platform enabling the delivery of TV-quality experiences over the Internet.
Creator of a voice and text messaging service for gamers called Discord.
Dreamscape Immersive is a company that uses VR technologies to create an entirely new form of mainstream location based entertainment.
Leader in Employee Advocacy, helping companies transform their employees to marketers, advocates and contributors.
Daily fantasy sports platform in which users compete in daily contests to win cash prizes.
Provides entertainment and lifestyle content across traditional and digital platforms that appeal to the fast-growing, multicultural 18-34 year old audience.
Mic was born out of the recognition that the old models of journalism had become less engaging and relevant. While maintaining the rigor and commitment to original reporting and championing essential fact-finding, Mic has sought to give voice to critical news stories from modern and diverse perspectives.
NextVR enables the transmission of live, long-form virtual reality content in broadcast quality – leading the way for live and on-demand VR to become a mainstream experience for sporting events, concerts, cinematic productions and more.
We're building a platform that turns every player into a performer and gives them a live, interactive audience.
Samba has integrated TV data from multiple sources -- from smart TVs to set-top boxes to TV apps -- to help advertisers and broadcasters understand the TV viewership habits of the modern consumer.
Advertising technology company bringing web-like ad targeting and measurement to TV.
Developer and publisher of premium games for the connected era, focused on massively multiplayer online games.
Vemba is redefining video distribution, creating technology that simplifies the way videos get distributed. We’re creating new business models for media companies and helping our customers stay at the forefront of online video.
Image-based social network targeting the 24 year old and under female demographic.
Mobile advertising technology company that optimizes revenue for publishers, ROI for marketers, and the ad-viewing experience for users.
You.i TV builds products that help media and entertainment companies deliver the best experiences for their customers on every screen.
(Acquired by Cox)
Online advertising company that provides website publishers and advertisers a service platform for the management, tracking, reporting, payment and merchandising of online media. Acquired by Cox.
(Acquired by Google)
Online advertising yield optimization and supply-side platform that helps premium online publishers maximize ad revenues by optimizing their discretionary inventory across major demand sources. Acquired by Google.
(Acquired by Cisco)
Video servers for VOD services delivered via cable MSOs. Acquired by Cisco.
Online advertising company that allows brand advertisers to maximize their media spend through integrated data management, audience targeting and campaign execution technology.
(Acquired by ARRIS)
Cable bandwidth management platform. Acquired by ARRIS.
(Acquired by Twitter)
Social media measurement and analytics platform that matches the real-time airing of a TV show and accompanying ads to the relevant discussion on Twitter, Facebook and blogs. Acquired by Twitter.
(Acquired by Broadcom)
Developer of semiconductor chips for MSOs and broadband network operators to offer next generation video and data services. Acquired by Broadcom.
(Acquired by Glu Mobile)
Developer and publisher of games geared towards the female demographic.
In-game advertising provider, with technology, creative services, and ad sales capabilities to insert and sell in-game product placements and dynamic ads.
(IPO in December 2007)
Integrated circuit and software developer for home networking over coax. IPO in December 2007.
(Acquired by Vemba)
Platform that enables content owners to effectively distribute and promote their videos across the social web.
(IPO in March 2014)
Online publisher of subscription and ad-supported products for self-help experts. IPO in March 2014.
Broadband games on-demand platform.
Hybrid social networking site and casual virtual world targeting 13-24 year olds.
(Acquired by i.TV)
Social networking website and mobile app that rewards TV fans. Acquired by i.TV.
(IPO in March 2007)
Mobile games publisher and developer. IPO in March 2007.
(Acquired by Tandberg TV)
iTV, gaming and wireless applications infrastructure provider and content developer. Acquired by Tandberg TV.
(Acquired by The Rubicon Project)
Advertising technology company in the programmatic direct market, focused on automating the direct sales process for premium guaranteed inventory. Acquired by The Rubicon Project.
Video e-commerce company featuring premium products and catering to the female audience in the beauty, fashion, food, lifestyle and home verticals.
A mobile application and web platform that allows users to broadcast live videos from their mobile phones
(Acquired by Walmart)
Platform that generates content pages around a given topic without the use of an editorial staff by utilizing categorization algorithms and technology.
(Acquired by Salesforce)
Data management platform that provides publishers and advertisers a technology platform to measure and analyze their first party audience data on any online platform.
(Acquired by Disney)
A multi-channel network of wholly owned and affiliated YouTube channels. Acquired by Disney.
(Acquired by Ziff Davis)
Digital content company and source of news, entertainment and information for the connected generation.
(Acquired by Getty Images)
Online digital photographic press agency, providing licensed photography, video, and assignment services to media customers. Acquired by Getty Images.
(Acquired by Google)
Instant messaging and social networking service provider, operating meebo.com and the Meebo Bar publishing tool. Acquired by Google.
(Acquired by Tandberg TV)
Provides cable operators with an on-demand open-platform solution. Acquired by Tandberg TV.
(IPO in October 2004)
Media and entertainment company targeting the LGBT community. IPO in October 2004.
(Acquired by Visa)
Provides payment and distribution solutions to online games publishers that enable the purchase of virtual goods and spending of virtual currency in a game. Acquired by Visa.
(Acquired by Tremor Video)
Online video advertising network that provides the ability to target, optimize and deliver ads to the right content and audience. Acquired by Tremor Video.
(Acquired by Tandberg TV)
Hardware and software provider for content delivery through cable networks and IP infrastructure. Acquired by Tandberg TV.
(IPO in June 2013)
Online video advertising network and technology provider. IPO in June 2013.
(Acquired by Collective)
Performs multivariate optimization of online ad creative. Tumri creates and serves in the optimal version of an ad tailored for the end user in order to meet specific advertiser performance criteria. Acquired by Collective.
(Acquired by Warner Bros.)
Developer, operator and publisher of licensed IP-based massively multiplayer online games. Leading titles include The Lord of the Rings Online, Dungeons & Dragons Online and Asheron’s Call. Acquired by Warner Bros.
(Acquired by Verizon)
Premium video service that gives passionate fans early access to short-form videos from their favorite creators.
(Acquired by For-Side)
Developer of local services and content for mobile devices. Acquired by For-Side.
(Acquired by Comcast)
Creates and provides technology, tools and services that enable targeted, customized television advertising. Acquired by Comcast.
(Acquired by Cox)
Online advertising company that provides website publishers and advertisers a service platform for the management, tracking, reporting, payment and merchandising of online media. Acquired by Cox.
(Acquired by Google)
Online advertising yield optimization and supply-side platform that helps premium online publishers maximize ad revenues by optimizing their discretionary inventory across major demand sources. Acquired by Google.
(Acquired by Cisco)
Video servers for VOD services delivered via cable MSOs. Acquired by Cisco.
Online advertising company that allows brand advertisers to maximize their media spend through integrated data management, audience targeting and campaign execution technology.
(Acquired by ARRIS)
Cable bandwidth management platform. Acquired by ARRIS.
(Acquired by Twitter)
Social media measurement and analytics platform that matches the real-time airing of a TV show and accompanying ads to the relevant discussion on Twitter, Facebook and blogs. Acquired by Twitter.
(Acquired by Broadcom)
Developer of semiconductor chips for MSOs and broadband network operators to offer next generation video and data services. Acquired by Broadcom.
(Acquired by Glu Mobile)
Developer and publisher of games geared towards the female demographic.
In-game advertising provider, with technology, creative services, and ad sales capabilities to insert and sell in-game product placements and dynamic ads.
(IPO in December 2007)
Integrated circuit and software developer for home networking over coax. IPO in December 2007.
(Acquired by Vemba)
Platform that enables content owners to effectively distribute and promote their videos across the social web.
(IPO in March 2014)
Online publisher of subscription and ad-supported products for self-help experts. IPO in March 2014.
Broadband games on-demand platform.
Hybrid social networking site and casual virtual world targeting 13-24 year olds.
(Acquired by i.TV)
Social networking website and mobile app that rewards TV fans. Acquired by i.TV.
(IPO in March 2007)
Mobile games publisher and developer. IPO in March 2007.
(Acquired by Tandberg TV)
iTV, gaming and wireless applications infrastructure provider and content developer. Acquired by Tandberg TV.
(Acquired by The Rubicon Project)
Advertising technology company in the programmatic direct market, focused on automating the direct sales process for premium guaranteed inventory. Acquired by The Rubicon Project.
Video e-commerce company featuring premium products and catering to the female audience in the beauty, fashion, food, lifestyle and home verticals.
A mobile application and web platform that allows users to broadcast live videos from their mobile phones
(Acquired by Walmart)
Platform that generates content pages around a given topic without the use of an editorial staff by utilizing categorization algorithms and technology.
(Acquired by Salesforce)
Data management platform that provides publishers and advertisers a technology platform to measure and analyze their first party audience data on any online platform.
(Acquired by Disney)
A multi-channel network of wholly owned and affiliated YouTube channels. Acquired by Disney.
(Acquired by Ziff Davis)
Digital content company and source of news, entertainment and information for the connected generation.
(Acquired by Getty Images)
Online digital photographic press agency, providing licensed photography, video, and assignment services to media customers. Acquired by Getty Images.
(Acquired by Google)
Instant messaging and social networking service provider, operating meebo.com and the Meebo Bar publishing tool. Acquired by Google.
(Acquired by Tandberg TV)
Provides cable operators with an on-demand open-platform solution. Acquired by Tandberg TV.
(IPO in October 2004)
Media and entertainment company targeting the LGBT community. IPO in October 2004.
(Acquired by Visa)
Provides payment and distribution solutions to online games publishers that enable the purchase of virtual goods and spending of virtual currency in a game. Acquired by Visa.
(Acquired by Tremor Video)
Online video advertising network that provides the ability to target, optimize and deliver ads to the right content and audience. Acquired by Tremor Video.
(Acquired by Tandberg TV)
Hardware and software provider for content delivery through cable networks and IP infrastructure. Acquired by Tandberg TV.
(IPO in June 2013)
Online video advertising network and technology provider. IPO in June 2013.
(Acquired by Collective)
Performs multivariate optimization of online ad creative. Tumri creates and serves in the optimal version of an ad tailored for the end user in order to meet specific advertiser performance criteria. Acquired by Collective.
(Acquired by Warner Bros.)
Developer, operator and publisher of licensed IP-based massively multiplayer online games. Leading titles include The Lord of the Rings Online, Dungeons & Dragons Online and Asheron’s Call. Acquired by Warner Bros.
(Acquired by Verizon)
Premium video service that gives passionate fans early access to short-form videos from their favorite creators.
(Acquired by For-Side)
Developer of local services and content for mobile devices. Acquired by For-Side.
(Acquired by Comcast)
Creates and provides technology, tools and services that enable targeted, customized television advertising. Acquired by Comcast.
Company's operations must have a clear strategic fit with an existing WarnerMedia business.
Company can demonstrate near-term partnership potential (for example, the delivery of a unique product/service to at least one of WarnerMedia's businesses).
Company is at stage of development where they have demonstrated the feasibility of their business model and/or their technology. Will invest at an earlier stage if the opportunity has a greater potential for strategic value creation.
High quality management team with a demonstrated track record of execution against operating plans.
Attractive financial return potential commensurate to the risk profile of the investment.
WarnerMedia Investments expects to be an active and prominent investor. Will act as lead investor in a round and will seek governance rights including board seats and observer rights as appropriate.
To submit your company for consideration, please contact:
Renee Rowe
One Time Warner Center
New York, NY 10019
Phone: (212) 484-7819