Dungeon Master column
Latest about Dungeon Master column

Star Wars Zero Company's permadeath makes it a better RPG than most RPGs, even though it's not really an RPG
By Ted Litchfield Published
man down Choice and consequence vs. death and consequence.

I'm not worried about Fallout: New Vegas 2, because Obsidian knows how to make the best out of a bad situation
By Fraser Brown Published
Lady Luck Development of the first New Vegas wasn't exactly plain sailing.

Hasbro should stop looking for a Baldur's Gate 4 studio and take a leaf out of Larian's book by trying something new
By Fraser Brown Published
New realms Baldur's Gate has peaked, but D&D still has a lot to offer.

The best D&D videogame you've never played is one guy's outsider art, personal Baldur's Gate saga
By Ted Litchfield Published
hardcore to the mega Realheads know Swordflight. Sickos love it.

Gothic Remake's lockpicking system has broken me and I can no longer experience joy
By Fraser Brown Published
Stop picking on me I might just give up on my life of crime.

I'll never love another RPG like I loved Neverwinter Nights
By Fraser Brown Published
Sweet dreams Let me tell you about the time when I used to build worlds.

The great RPG debate: Is turn-based or real-time-with-pause better for CRPGs?
By Fraser Brown Published
Fight! Time to relitigate this contentious subject.

I finally like Diablo 4 now, and it's because I embraced laziness
By Fraser Brown Published
Love and hate It's still no Path of Exile, though.
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