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Fixed the Nlog Dependency analogue to all other dependencies
For whatever reason unknown to me the path for Nlog was broken for me. VS was unable to load it in.

Since it does not seem to reference anything available on my PC I assume that one is broken. Now it also uses the TorchBinaries.
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LordTylus committed Jul 22, 2020
commit ecc02b43d3d18e6948dc2851bf6ba4bbe1da7bc8
2 changes: 1 addition & 1 deletion Essentials.Tests/Essentials.Tests.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,7 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="NLog, Version=4.0.0.0, Culture=neutral, PublicKeyToken=5120e14c03d0593c, processorArchitecture=MSIL">
<HintPath>..\packages\NLog.4.4.12\lib\net45\NLog.dll</HintPath>
<HintPath>$(SolutionDir)\TorchBinaries\NLog.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
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2 changes: 1 addition & 1 deletion Essentials/Essentials.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@
<HintPath>..\GameBinaries\netstandard.dll</HintPath>
</Reference>
<Reference Include="NLog">
<HintPath>..\packages\NLog.4.4.12\lib\net45\NLog.dll</HintPath>
<HintPath>$(SolutionDir)\TorchBinaries\NLog.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="PresentationCore" />
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