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…ines which texture tile the animation should start from

Fixes #1844

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@ellthompson ellthompson requested a review from a team February 7, 2020 09:50
…ines which texture tile the animation should start from
@ellthompson ellthompson force-pushed the particle-system-anim-start-frame branch from 3eab42a to 2084b77 Compare February 7, 2020 10:38
@ellthompson ellthompson merged commit 9bfcac7 into master Feb 10, 2020
TheJonRobinson added a commit to Mojiworks/playcanvas-engine that referenced this pull request Feb 23, 2020
* master: (31 commits)
  WebXR Input Sources (playcanvas#1873)
  Simplified constants definition in Math classes (playcanvas#1876)
  Improve batching to handle 8-bit and 32-bit index buffers (playcanvas#1872)
  Add particle start frame example to browser
  [FIX] Update WebXR examples to use latest enums (playcanvas#1870)
  [FIX] Add XRWebGLLayer to externs for Closure compiler (playcanvas#1869)
  update paths in the particle system start frame example (playcanvas#1868)
  add a animation start frame variable to the particle system which def… (playcanvas#1864)
  point cloud example using engine directly, and custom shader changing size and color of points (playcanvas#1867)
  WebXR Support (playcanvas#1834)
  Hardware Instancing fixes / sample (playcanvas#1846) (playcanvas#1856)
  [VERSION] v1.25.0-dev
  [RELEASE] v1.24.7
  Recompiled basis, now works on IE (playcanvas#1865)
  Small mesh cleanup (playcanvas#1866)
  [FIX] Revert memory-leak change (playcanvas#1862)
  [FIX] Flag model as immutable when it's added to a ModelComponent (playcanvas#1861)
  [FIX] Fix calculation of deprecated pc.MouseEvent#wheel (playcanvas#1859)
  [DOCS] Adjust Vec3.normalize docs to reflect behavior better (playcanvas#1849)
  pc.BatchManager.markGroupDirty is now public (playcanvas#1848)
  ...
@willeastcott willeastcott deleted the particle-system-anim-start-frame branch January 12, 2021 10:12
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